Hi Geetika,
Also sprach Geetika S (geetik...@tcs.com):
Thanks Torrid. I was thinking more in terms of doing real-time mixing of
multiple streams on the streaming server and sending it off. This way
webcam feeds of everyone in a conference room can be displayed on a wall -
everyone sees
As soon as you buy it, the asset gets copied to your regions asset repository
(if it is something that persists while you are not online, like a house maybe)
and it goes into your personal repository when it's an attachement (like
clothing).
-Ursprüngliche Nachricht-
Von:
Initiatives like this is why I'm a hardcore proponent of keeping the services
encapsulated, indirected, modular and flexible, ie, not tie core to any given
technology or assumptions about data storage configuration.
Best regards,
Stefan Andersson
Tribal Media AB
Date: Thu, 19 Feb 2009
.NET generally needs a bit less memory, but that was done on mono.
Melanie
Eugen Leitl wrote:
On Thu, Feb 19, 2009 at 05:23:04AM +, Melanie wrote:
You can't currently hard-limit anything. We have seen 20+ avatars in
regions with 6000+ prims on less memory than that.
Was that Mono, or
One of the core developers has tested it. I don't recall who. Any
indirection can only slow things, it adds processing overhead. If
NHibernate canbe made faster with indexes, than the same indexes
will speed up native access even more.
I'm happy I finally took the time to get rid of the MySQL
First of all, sorry for the cross-post, just felt the 'users' (whatever that
means) should be aware of this as well:
I have now updated Prebuild from upstream. Please, try the latest rev out and
report to me if I have caused any breakage or regressions. Thank you to Kunnis
and JHurliman
Dirk,
I think you are on the right track here - concentrating on one use case at a
time. That is probably the way to move forward on this issue.
BUT do keep in mind that the overshadowing, out-there-right-now, case is the
'Linden Viewer Compatible Social World'.
So whatever we
m...@opensimulator.org wrote:
Author: mw
Date: 2009-02-19 04:38:17 -0800 (Thu, 19 Feb 2009)
New Revision: 8496
Modified:
trunk/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs
trunk/OpenSim/Region/Framework/Interfaces/IMessageTransferModule.cs
Log:
As a concept, +1. The config file setup makes it so it will never
happen by default and I'm good with it being a conscious user action.
The implementation should be discussed, that may be possible to
include in/link with the region module interface revamp.
Melanie
Justin Clark-Casey wrote:
I think somekind of hybrid of different strategies might work well. Maybe
each storage provider could keep the assets in database and use hash to
ensure there is no duplicates and a separate metadata entry which is ref
counted with the binary. Anyhow this would be up to the specific storage
*applauds*
On Thu, Feb 19, 2009 at 2:54 PM, Stefan Andersson ste...@tribalmedia.sewrote:
First of all, sorry for the cross-post, just felt the 'users'
(whatever that means) should be aware of this as well:
I have now updated Prebuild from upstream. Please, try the latest rev out
and report
That won't wash.
If i give copy perm just because i need it to be no trans, that
doesn't mean that I condone off-grid use or personal backup. It has
to be separated from the perms as we know them.
Most clothing is no mod/no trans. That doesn't mean that the
clothing creator would want me to
No one would sue over a $0.05 shirt. The point of technical copy
protection is not to block copying. It is to make it require
criminal energy.
You can't do it accidentally, or because you don't know better, it
prevents casual copying. You need to invest criminal energy,
either by downloading
Having done some right management implementation, I would guess this is only
fixable by a right management system.
The possibility to adjust rights (who is allowed to do what) must be bound
to the single object, rather than using a ACL-based concept.
If you want to read some thoughts about
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