[Opensim-dev] Choose a Standard Avatar

2009-04-17 Thread Marian Schramm | liventura
Is there a solution to create some standard avatars in the database so that the a new account creator on the webinterface can choose one of them? After the account creator enter his user information and choose a avatar the database will duplicate the standard avatar to the real user database and

Re: [Opensim-dev] The essence of grid

2009-04-17 Thread Mike Dickson
That's been my thought all along. What if the content in the users inventory is my IP. I've granted a license for a customer/user to use it (perhaps even limited to where the content is used). I appreciate the energy around the hypergrid concept. But there are lots of scenarios where the

Re: [Opensim-dev] The essence of grid

2009-04-17 Thread Mike Dickson
Yes, just voicing my opinion. And my concern is that you will prevent me from running a walled garden in trying to get your inventory on the client hypergrid model working. As has been pointed out, the sources are BSD licensed, I could always fork what's there and do my own thing. It seemed

Re: [Opensim-dev] The essence of grid

2009-04-17 Thread Charles Krinke
Well, Mike. I respect your opinion and the others expressed about our existing community. The community is what has gotten us to this point and it is important to listen to our community. It seems reasonable that additional features can be added to OpenSim in a somewhat cavalier fashion, and

Re: [Opensim-dev] The essence of grid

2009-04-17 Thread Michael Cortez
Melanie wrote: Then they simply mandate that users use the inventory provider provided by the organization, and not allow HG protocols on the grid. Always easier to take away than to add :) That is unless, in the attempt to make hypergrid work securely, you remove the ability for an

Re: [Opensim-dev] The essence of grid

2009-04-17 Thread Justin Clark-Casey
Mike Dickson wrote: Yes, just voicing my opinion. And my concern is that you will prevent me from running a walled garden in trying to get your inventory on the client hypergrid model working. As has been pointed out, the sources are BSD licensed, I could always fork what's there and do my

Re: [Opensim-dev] Development models (was Re: The essence of grid)

2009-04-17 Thread Justin Clark-Casey
This in itself is a flawed assumption. While OpenSim is certainly not intended to be an SL clone, there has been *no* statement from core that Hypergrid is the one true way forward for the future - as far as I'm concerned it still has the status of an experimental architecture. Some people

Re: [Opensim-dev] Development models (was Re: The essence of grid)

2009-04-17 Thread Mike Dickson
And you're being argumentative just to do it. Look, OpenSim at least initially was all about the LL grid. Without a client to access the simulator all the shiny server bits aren't terribly useful. And there have been a number of starts at other clients. For the most part however people who

Re: [Opensim-dev] Development models (was Re: The essence of grid)

2009-04-17 Thread Diva Canto
These concerns are valid but technically unfounded. There is absolutely no plans to remove what's already in OpenSim. There is simply the plan to add more and generalize what's already in there. Whenever possible, generalization is desirable; whenever the possibilities diverge, we add more

Re: [Opensim-dev] Development models (was Re: The essence of grid)

2009-04-17 Thread James Stallings II
Uh-Oh Diva, Looks like your thread has been severely hijacked ;) I think that what has occurred here is that passions have come to a boil, little misunderstandings have become inflamed into causes of the moment, and the initial goal of the thread has been lost in the chaos. If I may try to steer

Re: [Opensim-dev] Development models

2009-04-17 Thread Mike Dickson
Then do it in your own repository and push changes back to core when they're baked enough and have been reviewed. Lots of good examples of that development model in open source projects. Though perhaps Justin is right that there's not enough people in core to support that. I hear of lots of

Re: [Opensim-dev] The essence of grid

2009-04-17 Thread Diva Canto
OK, I think I'm coming close to having the sharp definitions that I think are necessary. They're slight variations of Melanie's, because Melanie's are still coercing OSGrid-like grids to become something that they aren't. - Simulator trust domain: a set of simulators that trust each other,

Re: [Opensim-dev] Development models

2009-04-17 Thread Diva Canto
That's exactly what I'm doing here. Mike Dickson wrote: Then do it in your own repository and push changes back to core when they're baked enough and have been reviewed. Lots of good examples of that development model in open source projects. Though perhaps Justin is right that there's not

Re: [Opensim-dev] Development models

2009-04-17 Thread Charles Krinke
Diva went out of her way to put the original HyperGrid module on the forge. After it had gained acceptance, *others* suggested to her that adding it to the core part of OpenSim would be to our advantage. We all voted on that and agreed this was the right thing to do. There are other modules

[Opensim-dev] Cable Beach trust overview

2009-04-17 Thread Hurliman, John
With everyone interested in the concept of grids and future architecture design I thought this would be a good time to present what I have been working on. http://opensimulator.org/wiki/Image:Cablebeach-trustoverview.png The important thing about worlds (grids) and trust domains is that you can

Re: [Opensim-dev] The essence of grid

2009-04-17 Thread Stefan Andersson
Wonderful job, Diva. I think we're onto something here. - Simulator trust domain: a set of simulators that trust each other, operated by one single authority Sounds fine; akin or parallell to an 'estate' perhaps? I propose the entity Resource Services: A set of zero or more

Re: [Opensim-dev] Development models (was Re: The essence of grid)

2009-04-17 Thread Daniel Smith
Greetings from an OpenSim user and web/lsl developer, My interest is for OpenSim to be seen in the virtual world space as Apache is to the web. As a longtime observer of Linux and Apache (started working with web in 1993), I would say: above all, get critical mass going for OpenSim. Be careful

Re: [Opensim-dev] Development models

2009-04-17 Thread Diva Canto
Before you go into proposing a different development process for OpenSim, make sure that you know what the current process is. I don't see it on the Wiki, so maybe people don't know. Mike Dickson wrote: Yes, I recall all this. As I said, I think the Hypergrid stuff is interesting work and I'm

Re: [Opensim-dev] Development models

2009-04-17 Thread Mike Dickson
Well, I know what I've observed over the last year and a half or so. But I agree that having something in writing that could be referred to would be a help. Mike On Fri, 2009-04-17 at 17:49 +, Diva Canto wrote: Before you go into proposing a different development process for OpenSim, make

Re: [Opensim-dev] Development models

2009-04-17 Thread Alan M Webb
Justin Aside from the obvious benefit of plausible deniability I'm intrigued to know what the benefit of keeping a development model oral only is? I know you've said flexibility but in this context isn't a primary goal of a development process to limit flexibility in a sensible way? Something

Re: [Opensim-dev] The essence of grid

2009-04-17 Thread Diva Canto
Stefan Andersson wrote: I propose the entity Resource Services: A set of zero or more services serving resources for regions. Resources include: assets, user accounts, and assorted services like lookup services, forums, etc. Good. Am I correct in assuming that the hypergrid then boils

Re: [Opensim-dev] Development models

2009-04-17 Thread Justin Clark-Casey
Alan M Webb wrote: Justin Aside from the obvious benefit of plausible deniability I'm intrigued to know what the benefit of keeping a development model oral only is? I know you've said flexibility but in this context isn't a primary goal of a development process to limit flexibility in

Re: [Opensim-dev] The essence of grid

2009-04-17 Thread Stefan Andersson
Am I correct in assuming that the hypergrid then boils down to the untrusted connections? What is left, basically. Well, not quite. Given that a grid can contain several trust domains, there may be untrusted connections even within a grid. For example, Wright Plaza should not trust

Re: [Opensim-dev] The essence of grid

2009-04-17 Thread Diva Canto
Yes, that's exactly it. So to TP between DNCH and WP, the client would have to do it. Stefan Andersson wrote: Am I correct in assuming that the hypergrid then boils down to the untrusted connections? What is left, basically. Well, not quite. Given that a grid can contain several

Re: [Opensim-dev] The essence of grid

2009-04-17 Thread Melanie
If you can represent that configuration, I'm all for it. I had left it out because from where I stand it seemed hard or impossible to support. If it;s possible, so much the better. +1 Melanie Diva Canto wrote: OK, I think I'm coming close to having the sharp definitions that I think are

Re: [Opensim-dev] Request for feedback: 0.6.5Release Candidate 1Prospects

2009-04-17 Thread Stefan Andersson
Is this fixed? Best regards, Stefan Andersson Tribal Media AB Date: Wed, 15 Apr 2009 12:42:45 +0100 From: ch...@codetorque.co.uk To: opensim-dev@lists.berlios.de Subject: Re: [Opensim-dev] Request for feedback: 0.6.5Release Candidate 1Prospects Ah yes, this slipped through my tests

Re: [Opensim-dev] Development models (was Re: The essence of grid)

2009-04-17 Thread Dahlia Trimble
Personally I prefer OpenSim in standalone mode, and my preference is for it to be a personal simulation server allowing multiple dissimilar clients to attach and share a simulation; one which may deviate quite a but from the normal SL experience. I realize I'm in a minority with this position

Re: [Opensim-dev] Development models (was Re: The essence of grid)

2009-04-17 Thread Ideia Boa
If we want to watch the birth of a so-called Web 3D, welcome Diva and welcome Hypergrid. If we want to have a clone of SL, but with the option of different grids, welcome all development aid, including Hypergrid, as this is also a dream of LL. But if we only want to have a bad clone of the SL

Re: [Opensim-dev] The essence of grid

2009-04-17 Thread Michael Cortez
Justin Clark-Casey wrote: Sounds good to me (might be just easier to now go with this and amend later if necessary). As a small point, the Grid definition would appear to mean that our current 'Standalone' mode is confusingly also a Grid. Redefine/redeclare standalone as StandAloneGrid

Re: [Opensim-dev] Development models (was Re: The essence of grid)

2009-04-17 Thread Charles Krinke
Well... I rather suspect we are all headed for the same place, but, ... we seem to be having some semantic 'challenges' lately. I *know* that all the hearts are in the right place on this list and that all we have to do is be understanding and supportive of each other. The thing that has

Re: [Opensim-dev] Development models (was Re: The essence of grid)

2009-04-17 Thread Ideia Boa
I apologize to all community-dev members because I do not be politically correct, but what I wrote in my previous post is exactly what I feel. Ideia Boa Charles Krinke wrote: Well... I rather suspect we are all headed for the same place, but, ... we seem to be having some semantic