Re: [Opensim-dev] The essence of "grid"

2009-04-16 Thread Michael Cortez
Diva Canto wrote: > Right. > This whole issue can be formulated in one very simple question: > If the client is to delegate authority to the server-side, should it do > it to the specific simulator or to this other server that speaks for a > collection of simulators, aka "grid"? > I have not l

Re: [Opensim-dev] The essence of "grid"

2009-04-16 Thread Melanie
Then they simply mandate that users use the inventory provider provided by the organization, and not allow HG protocols on the grid. Always easier to take away than to add :) Melanie Michael Cortez wrote: > Melanie wrote: >> In the current thinking: >> >> Users should be in control of their own

Re: [Opensim-dev] The essence of "grid"

2009-04-16 Thread Michael Cortez
Melanie wrote: > In the current thinking: > > Users should be in control of their own inventory and it's > associated assets, independent of a single grid. > > This means: > > - users can select where their data is stored. This may be an ISP, a > web hoster, a grid or their own PC (bandwidth perm

Re: [Opensim-dev] The essence of "grid"

2009-04-16 Thread Mystical Demina
I am thinking this direction and support you model. -Original Message- From: opensim-dev-boun...@lists.berlios.de [mailto:opensim-dev-boun...@lists.berlios.de] On Behalf Of Melanie Sent: Thursday, April 16, 2009 7:51 PM To: opensim-dev@lists.berlios.de Subject: Re: [Opensim-dev] The essenc

Re: [Opensim-dev] The essence of "grid"

2009-04-16 Thread Mystical Demina
If you look at the grid as active directory and simulators and web servers then the simulators will get the request to access a resource and need to have the user authenticated and authorized and as such I would support your model. But I would suggest that most people would probably implement some

Re: [Opensim-dev] The essence of "grid"

2009-04-16 Thread Melanie
In the current thinking: Users should be in control of their own inventory and it's associated assets, independent of a single grid. This means: - users can select where their data is stored. This may be an ISP, a web hoster, a grid or their own PC (bandwidth permitting). No simulator has aut

Re: [Opensim-dev] The essence of "grid"

2009-04-16 Thread Ideia Boa
Yes, that is what I wanted to say but the words are not as strong in me. So I try not to say many things. Ideia Boa Diva Canto wrote: We want to secure many things: - Simulators data and performance against malicious users -- this is the most vocally spoken problem, but it's not specific to a

Re: [Opensim-dev] The essence of "grid"

2009-04-16 Thread Diva Canto
Actually, it's worse than that. Currently any simulator connected to a UGAIM has access to just about everything on that UGAIM databases. Diva Canto wrote: > We want to secure many things: > > - Simulators data and performance against malicious users -- this is the > most vocally spoken problem

Re: [Opensim-dev] The essence of "grid"

2009-04-16 Thread Diva Canto
We want to secure many things: - Simulators data and performance against malicious users -- this is the most vocally spoken problem, but it's not specific to a web of VWs; it happens in closed worlds too. Obviously, we need to address it in some way if we want to be friendly to content producer

Re: [Opensim-dev] The essence of "grid"

2009-04-16 Thread Ideia Boa
I think the big confusion is that most posts are referring to USERS and safety is not the topic. I suppose what is at stake is how to interconnect grids and regions in a safe or not and nothing is related to the USERS. Please correct me if I am wrong in my way of seeing "The essence of grid" Id

Re: [Opensim-dev] The essence of "grid"

2009-04-16 Thread Diva Canto
I think you may be thinking of OpenSim's equivalent to OGP's "agent domain" -- that's different, and yes, that is our User Server. "Trust domain", in the context of this discussion, is what Melanie and I said over a few emails: a collection of simulators that trust each other and that are all un

Re: [Opensim-dev] The essence of "grid"

2009-04-16 Thread Charles Krinke
I have had this discussion with Adam and Lbsa in the past. The OpenSim equivalent to SecondLife's AgentDomain is our UserServer. So, the "trust domain" is the UserServer executable on a given grid. Now, it may be incomplete, but that is the direction we have been going for the last two years.

Re: [Opensim-dev] The essence of "grid"

2009-04-16 Thread Ideia Boa
Finally someone to explain in brief what is "trust domain" and is precisely what we need. We need to create something that the grids and regions connected by hypergrid can behave as "trust domain" Cristina got 10% of reason in your security considerations for links between grids and regions.

Re: [Opensim-dev] The essence of "grid"

2009-04-16 Thread DZO
"I can't visualize Bank of America using opensim for transactions." Why not? IBM is already providing "meeting room space" for companies. I guess each room would then be a subset of a region with different access rights. Personally I can't visualise that opensim will remain a secondlife clone. I

Re: [Opensim-dev] The essence of "grid"

2009-04-16 Thread Diva Canto
About the status of the Hypergrid. The hypergrid is being redesigned so that it can be made mutually safe for users and for the sims they visit. The "safe" hypergrid is heavily client-side based. I haven't had much time to write documents, but ppl can look at the very few things I have here: ht

Re: [Opensim-dev] note: "broken" lenny stable apt-get install mono-devel

2009-04-16 Thread Frisby, Adam
I wouldn't worry about us using Mono-only features, we've still got .NET to support. And yes, Mono 2.4s notoriety has already hit us - the Bamboo CI server we had ended up completely broken by Mono 2.4. We're in the process of switching to something else. Adam > -Original Message- > F

Re: [Opensim-dev] The essence of "grid"

2009-04-16 Thread Melanie
In the future, the avatar and his inventory will be independent of the grid. This is already almost a reality. To address another post, a "trust domain" doesn't imply that the visitor trusts it. It merely means that all regions within it trust each other. Like the servers that make up a web app

Re: [Opensim-dev] The essence of "grid"

2009-04-16 Thread Charles Krinke
Backing up a bit, I think we need to start with the fact that a grid provides a common start point for an avatar logon. By that, I mean, a grid will have some quantity of users in the users MySQL or MSSQL table with a particular avatar appearance and some semblance of an inventory. For the purp

[Opensim-dev] note: "broken" lenny stable apt-get install mono-devel

2009-04-16 Thread Dzonatas
Hello, We know that mono is currently at version 2.4 and there are many waited features of 2.0+ mono to hit stable branches, yet lenny got stuck at 1.9dfsg. If opensim starts to depend on 2.0+ features (hint: AOT, SIMD, partial references, .NET 3.5, etc), then opensim would be held back in uns

Re: [Opensim-dev] The essence of "grid"

2009-04-16 Thread Christian Scholz
Good points! Michael Cortez wrote: > Just my pittance, > > Assumptions: > * We want to create virtual space > * We want to put this virtual space on networks to allow networked > viewers to enter and possibly interact > * Some people may want to restrict what is and isn't allowed in their > vi

Re: [Opensim-dev] The essence of "grid"

2009-04-16 Thread Diva Canto
Right. This whole issue can be formulated in one very simple question: If the client is to delegate authority to the server-side, should it do it to the specific simulator or to this other server that speaks for a collection of simulators, aka "grid"? Under the Apache model, the answer is "to th

Re: [Opensim-dev] Mysql help request

2009-04-16 Thread Kyle
Excellent Giorgio! let us know how your project develops... Kyle G www.reactiongrid.com -Original Message- From: opensim-dev-boun...@lists.berlios.de [mailto:opensim-dev-boun...@lists.berlios.de] On Behalf Of Giorgio Servillo Sent: Thursday, April 16, 2009 10:19 AM To: opensim-dev@

Re: [Opensim-dev] The essence of "grid"

2009-04-16 Thread Charles Krinke
Thank you, Michael, for a good and objective description. I would concur with your points. As we move forward, we also have to consider that economic considerations come into play in the notion of "personal trust" and "software trust logic". There are folks already using both V$ (VirtualWallet)

Re: [Opensim-dev] where opensim save the notecard text in db?

2009-04-16 Thread Ursula MATOVA
Hi, If I can remember it's in the "assets" table ... You could retreive the record thru the "id" field that correspond to the notecard UUID. Hope this help, Regards, Ursula. Giorgio Servillo a écrit : > Hi to all, > I'have a little question for you, > where Opensim save the notecard's texts and

Re: [Opensim-dev] The essence of "grid"

2009-04-16 Thread Michael Cortez
Michael Cortez wrote: > My thoughts: > > To me, a Grid is a virtual space that can be of any given size, and to > date, currently consists of one or more discrete Regions that are laid > out in a two dimensional grid pattern. A Grid allows for these > discrete individual spaces to be joined tog

[Opensim-dev] where opensim save the notecard text in db?

2009-04-16 Thread Giorgio Servillo
Hi to all, I'have a little question for you, where Opensim save the notecard's texts and the script's soure code , in the DB? I don't find them in any table. bye Giorgio ___ Opensim-dev mailing list Opensim-dev@lists.berlios.de https://lists.berlios.de/

Re: [Opensim-dev] The essence of "grid"

2009-04-16 Thread Michael Cortez
Just my pittance, Assumptions: * We want to create virtual space * We want to put this virtual space on networks to allow networked viewers to enter and possibly interact * Some people may want to restrict what is and isn't allowed in their virtual space, including who is allowed and what they

Re: [Opensim-dev] Mysql help request

2009-04-16 Thread Giorgio Servillo
Thanks for the answers, I just realized the kyle solution using the xml-rpc, it work fine . Thanks. Giorgio. 2009/4/8 Kyle > > You could store the data in a table and then use XMLRPC or llHTTP to query > the DB and move prims inworld. It isn’t as fast as direct DB but come by > www.reactiongri

Re: [Opensim-dev] Springs, Torques, joints , friction, questions and Vehicles oh my

2009-04-16 Thread Michael Cortez
Teravus Ovares wrote: > Looking at the LSL Vehicle API, it seems clear that there is at least > an angular motor and a linear motor involved. There may be two > angular motors, one for the angular movement and one for the vertical > attractor(which may just be a jacobian constraint). In ODE, ang

Re: [Opensim-dev] The essence of "grid"

2009-04-16 Thread Brianna
"opensim should have a very simple region based password system" Sounds like a re-invented 1996 Palace Chat, based on rooms. I can't visualize Bank of America using opensim for transactions. So the security should fit the threat of loss vs the inconvenience to users mobility. If such a system co

Re: [Opensim-dev] The essence of "grid"

2009-04-16 Thread Christian Scholz
Hi! DZO wrote: > I like to think of opensim as the VW version of Apache. > > I think something that is confusing us is that moving from region to region > in opensim is pratically seemless, and the joins between the regions almost > invisible. IE when walking from one region to another, you can s

Re: [Opensim-dev] The essence of "grid"

2009-04-16 Thread DZO
I like to think of opensim as the VW version of Apache. I think something that is confusing us is that moving from region to region in opensim is pratically seemless, and the joins between the regions almost invisible. IE when walking from one region to another, you can see the new region appearin