Toni,
Cool idea.
:)
In OpenSim they are called ClientViews.They implement a protocol which
clients can use to connect to the server. The prominent one is for the
SL(tm) viewer, but there is an experimental one for another new VW
protocol called MXP, and at least an IRC one as well. Also
With the use of git or svn, what is the relationship between the
Version and the Build #? Once upon a time, we would do a
show version in the console, and it was very clear which specific
opensim version was being used. Now, it says:
OpenSim 0.6.6 (Dev) (interface version 5)
rather than
Yes, is very dark. In our server we are using the last Diva's version from
git, than works in our case better than the 0.6.6 downladed from the wiki, a
service with 0.6.6 .10108, in OSGrid, an other with 0.6.6 .239a1 and other
with modrex.
The 0.6.6.6 in the console show the same interfase v 5,
The 'interface v5' part refers to the interface protocol between the region
simulator and the grid (and defacto, between
region simulators). It doesn't have anything at all to do with the OpenSim
version (0.6.6).
In principle, if you are running from a source repository update then the git
Paul Fishwick wrote:
Justin:
Justin Clark-Casey wrote:
The 'interface v5' part refers to the interface protocol between the region
simulator and the grid (and defacto, between
region simulators). It doesn't have anything at all to do with the OpenSim
version (0.6.6).
OK
In
I am using TortoiseGit and did a show log. When I do this, and
show the graph clicking on the topmost message dated 9/2/2009,
there is something that says
Showing 10185 Revisions from Revision a82950 to 6cf610
not sure how to interpret this hexadecimal indexing. Should I consider
10185 to be the
Paul Fishwick wrote:
I am using TortoiseGit and did a show log. When I do this, and
show the graph clicking on the topmost message dated 9/2/2009,
there is something that says
Showing 10185 Revisions from Revision a82950 to 6cf610
It will be 6cf610, as this is only two revisions from the
Making progress. I got 0.6.6 up with our old data base 0.6.3 data
contents and 12 regions :-)
I can even log in with SL viewer 1.23, and except for a few
attachments not still being attached (like hair on avatars!) it all
looks quite reasonable.
But I am getting inventory access warning
I have been playing around with a solution for the sequential version
reporting, but it is not as simple as it may seem. The best description
of the problem and solution I have found is at:
http://michaelandlaura.org.uk/~michael/blog/index.php?id=379
The catch is that we appear to be using
Paul Fishwick wrote:
Justin Clark-Casey wrote:
It will be 6cf610, as this is only two revisions from the bleeding edge.
a82950 is the very oldest revision and 10185 might be the absolute number of
revs.
As long as there is a way that we know how to compare revisions. IE:
The next
Justin Clark-Casey wrote:
It will be 6cf610, as this is only two revisions from the bleeding edge.
a82950 is the very oldest revision and 10185 might be the absolute number of
revs.
As long as there is a way that we know how to compare revisions. IE:
The next revision to 6cf610 will be
krtaylor wrote:
I have been playing around with a solution for the sequential version
reporting, but it is not as simple as it may seem. The best description
of the problem and solution I have found is at:
http://michaelandlaura.org.uk/~michael/blog/index.php?id=379
The catch is that
It's happened to us too, very strange, only for some avatars, not for
others. Opensim claimed that it did notfind the root folder and proceeded to
create another. Then the user had a duplicate Animations folder,
duplicate Body Parts folder, etc. I was able to fix some of these users by
manually
On Sep 3, 2009, at 5:55 PM, Maróy Ákos wrote:
region module loader for OpenSim once and probably you could use it to
write a ClientView too if you prefer that to C#. But C# is also nice,
kind of a mix of C++ and Python -- if those are what you know from
actually it's not that simple. for
On Thursday 03 September 2009 03:00:46 pm wrote:
commit 6b70b5709913e9734f5864560e997b34dfd58b85
Author: Justin Clark-Casey (justincc) jjusti...@googlemail.com
Date: Thu Sep 3 20:00:18 2009 +0100
* Add extra warning about using -pass in
OpenSim.ConsoleClient.ini.example
...
+;
It's choosing the lesser evil.
Melanie
Dave Coyle wrote:
On Thursday 03 September 2009 03:00:46 pm wrote:
commit 6b70b5709913e9734f5864560e997b34dfd58b85
Author: Justin Clark-Casey (justincc) jjusti...@googlemail.com
Date: Thu Sep 3 20:00:18 2009 +0100
* Add extra warning about
I'd agree with Dave on this one. Just a simple long ps listing gets you the
password if its on cleartext on the command line. At least the file can be
locked down via permissions. A password on the command line is pretty much
insecure. Might as well not have one.
Mike
-Original
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