The max_listens_per_script is the maximum number of listen keys, which are
used as handles, and is not the number of listens arriving, which are events. The C#
code that controls this is at line 560 of WorldCommModule.cs. The number of currently
open handles checked when the server creates a
Thank you fred .. I appreciate your response. I will have to dig into that
module and take a look at the code. Confusing though .. Not sure how
changing that parameter to 0 fixed the issue we were having. Unless he does
in fact have that many listen keys per script .. that would be insane