Hi,
I checked with the new version, and test it in my deferred shading project, I
use Texture2DMultiSampler as one attachment(diffuse color) in MRT, during the
program initializing, two FBO status error turn up:
FRAMEBUFFER_UNSUPPORTED 0x8CDD
Hi Mark,
On 28/04/10 5:38 , Mark Brand wrote:
const char* user_home = xine_get_homedir();
if(user_home)
{
-char* cfgfile = NULL;
-int result = asprintf((cfgfile), %s/.xine/config,
user_home);
-if
const char* user_home = xine_get_homedir();
if(user_home)
{
-char* cfgfile = NULL;
-int result = asprintf((cfgfile), %s/.xine/config,
user_home);
-if (result0) xine_config_load(_xine, cfgfile);
+
Hi Kai,
I tested that on my Geforce 8600 GT and it works just fine. What you want to do
is:
1) Create Texture2DMultisample object and indicate number of samples, for
example:
ref_ptrTexture2DMultisample tex2DMS = new Texture2DMultisample(4,false);
2) Attach to camera. Since you will use
Hi Mark,
I've just reviewed your code change and it's far less readable than
the original code so I see this as a step backwards for
maintainability. Ulrich's suggestion of using std::string is
reasonable, and looking at online usage of xine_config_load it looks
like this method doesn't assume
Hi Robert,
Two small bugs were just found when I was writing examples for my book
in process: a wrong definition of the OSG_FATAL macro, and wrong logic
inside the KeySwitchMatrixManipulator::getDistance() function. I
believe both were slips.
Cheers,
Wang Rui
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Hi Robert,
this is a copy and paste problem and it seems to be that my makefile did not
re-compile the code after the change and so the error was undetected.
masterTextureLocator should be replaced by masterLocator. Then, everything
compiles and the code should also be OK.
Thank you!
Cheers,
Thanks John and Michael, fix now merged and submitted to svn/trunk.
On Tue, Apr 27, 2010 at 3:30 PM, Michael Platings mplati...@gmail.com wrote:
Good spot John. The next line is also unnecessary and can be removed as well
(attached, plus some minor code beautifying)
On 27 April 2010 13:29,
Hi Wang Rui, Many thanks for the wrappers and the fix to osgTerrain
serializers, all now merged and submitted to svn/trunk. Cheers,
Robert. ps. a cool aspect of wrapper work is fix all the
inconsistencies in some of the heaaders :-)
On Wed, Apr 28, 2010 at 12:29 PM, Wang Rui wangra...@gmail.com
Thanks Farshid, change looks good to me, now merged and submitted to
svn/trunk ;-)
On Fri, Apr 23, 2010 at 5:34 PM, Farshid Lashkari fla...@gmail.com wrote:
Hi Robert,
There's a subtle bug in osgDB::getFileExtension where it returns an
incorrect value if the filename does not contain an
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