Hi, I checked with the new version, and test it in my deferred shading project, I use Texture2DMultiSampler as one attachment(diffuse color) in MRT, during the program initializing, two FBO status error turn up: FRAMEBUFFER_UNSUPPORTED 0x8CDD FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
I use camera->attach(osg::Camera::COLOR_BUFFER2, tex_2DMS); to attach the MStexture and problem also apperaed when I indicate num of multisamples in attach(), and texture was initialized as osg::Texture2DMultiSample(4, false). the display card for test is GTS250 which can support openGL3.2, so I dont think it is a HW problem. Thank you! Cheers, Kai ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=27341#27341 _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
