Re: [osg-users] attachMoveCallback memory leak?

2011-12-14 Thread Gianni Ambrosio
Can Jeremy Moles (that coded Window and EventInterface) explain me the reason of the memory leak? Regards, Gianni -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=44378#44378 ___ osg-users mailing

[osg-users] computeIntersections performance

2011-12-14 Thread Jen Hunter
Hi, I'm curious about the time it takes to do intersection testing. I have roughly 800 Image points that I need to check for intersection with my model. My model isn't really complicated, it's basically just a huge box with a few rectangular elements that stand out a bit. It was created using

[osg-users] v3.0 format and relative paths

2011-12-14 Thread Stephan Kussmaul
Hi All, We have just been testing the new file formats, but couldn't really proceed. We have a master.osg and a master.osgt referring a sub tile - the latter won't work as expected under Windows7, Visual Studio 2008. Old .osg format with relative path to child tile works: ProxyNode {

Re: [osg-users] OpenSceneGraphExport

2011-12-14 Thread Cedric Pinson
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hi David, Sorry but I dont have experience with this version of the exporter. You should contact the author if you want more informations. The way I did with the example I sent you is: select model name and filename (with the Config of osgconf) then

[osg-users] How to overcome trnasparency blending distortion

2011-12-14 Thread Tolga Yilmaz
Hi, when i'm drawing a transparent pyramid it is ok; but while i rotating via transformation matrix this pyramid outside this updating makes distortions in the pyramid just like the triangle primitives have patterns. I tried other blending modes else than GL_BLEND and mede stateattr protected

[osg-users] Exporting to SVG from OpenSceneGraph.

2011-12-14 Thread Jesper D. Thomsen
Hi guys, I have a question regarding exporting to SVG from OpenSceneGraph. In our software product we use OpenSceneGraph for both a model view window and for a charting component. So far we have exported images from the charting component as bitmap images (by just rendering them to an offscreen

Re: [osg-users] Exporting to SVG from OpenSceneGraph.

2011-12-14 Thread Stephan Maximilian Huber
Hi, AFAIK, osg is not capable to export geometry to SVG. I used gl2ps[1] together with osg to export some geometry to SVG. Worked quite well. cheers, Stephan [1] http://geuz.org/gl2ps/ Am 14.12.11 15:26, schrieb Jesper D. Thomsen: Hi guys, I have a question regarding exporting to SVG from

Re: [osg-users] Exporting to SVG from OpenSceneGraph.

2011-12-14 Thread Chris 'Xenon' Hanson
On 12/14/2011 7:26 AM, Jesper D. Thomsen wrote: I have a question regarding exporting to SVG from OpenSceneGraph. In our software product we use OpenSceneGraph for both a model view window and for a charting component. So far we have exported images from the charting component as bitmap

Re: [osg-users] Exporting to SVG from OpenSceneGraph.

2011-12-14 Thread Jason Daly
On 12/14/2011 09:26 AM, Jesper D. Thomsen wrote: Hi guys, I have a question regarding exporting to SVG from OpenSceneGraph. In our software product we use OpenSceneGraph for both a model view window and for a charting component. So far we have exported images from the charting component as

Re: [osg-users] osg::Manipulator TabBoxDragger and Clipnode

2011-12-14 Thread Robert Osfield
Hi Andrea, On 13 December 2011 18:12, Andrea Martini martini.and...@gmail.com wrote: Hi, ... a hope Is there a class, like osgManipulator::TabBoxDragger and relative DraggerCall back that allows object (osg::Node* ) clipping instead of resize or moving? In this mode, picking on a box's