Re: [osg-users] osgconv generated ac3d files not working

2012-11-01 Thread Tony Vasile
Hi, It looks like the MATERIAL fields are not being added to the ac file is the first problem. I have downloaded the viewer program from the Inivis resources site http://www.inivis.com/ac3d/download/AC3Dloader113.zip and it shows the test object in the zip file as black object. In my trawler

[osg-users] adding empty group to the scenview tree will cause problem?

2012-11-01 Thread wh_xiexing
hi friends: adding empty group to the scene view tree will make the light and normal lose it's effect? i do this in order to add geometries to the group later on. Shawl From: Robert Osfield Date: 2012-10-22 23:48 To: OpenSceneGraph Users Subject: Re: [osg-users] slave camera render to

[osg-users] 回复: adding empty group to the scenview tree will cause problem?

2012-11-01 Thread wh_xiexing
add an empty group to the root . the mode looks like without normal . when removed the empty group . the light and other geometries appeared have someone met this situation? Shawl 发件人: wh_xiexing 发送时间: 2012-11-01 17:23 收件人: osg-users 主题: [osg-users] adding empty group to the scenview

Re: [osg-users] Orbit manipulator right and middle mouse movement speed

2012-11-01 Thread Janna Terde
Hi J-S, Thank you very much for the reply! I've reworked old manipulators so they fit with the new implementation and hierarchy in osgGA. Currently I've created sub classes based on current manipulators in osgGA such as OrbitManipulator however I think it would be great to submit small

[osg-users] ANN: osgEarth 2.3 - terrain rendering SDK

2012-11-01 Thread Glenn Waldron
osgEarth 2.3 is now available! osgEarth is a powerful terrain rendering SDK built on top of OpenSceneGraph. It supports web standards, high-resolution imagery, elevation data, vector features, thousands of map projections, annotations, and dozens of utilities for geospatial visualization. It is

Re: [osg-users] ANN: osgEarth 2.3 - terrain rendering SDK

2012-11-01 Thread Carlos Sanches
where can I download it ? On Thu, Nov 1, 2012 at 12:54 PM, Glenn Waldron gwald...@gmail.com wrote: osgEarth 2.3 is now available! osgEarth is a powerful terrain rendering SDK built on top of OpenSceneGraph. It supports web standards, high-resolution imagery, elevation data, vector

Re: [osg-users] ANN: osgEarth 2.3 - terrain rendering SDK

2012-11-01 Thread Glenn Waldron
Carlos, Tarballs are at http://github.com/gwaldron/osgearth/tagshttps://github.com/gwaldron/osgearth/tags Glenn Waldron / Pelican Mapping / @glennwaldron On Thu, Nov 1, 2012 at 11:41 AM, Carlos Sanches ces...@gmail.com wrote: where can I download it ? On Thu, Nov 1, 2012 at 12:54 PM,

Re: [osg-users] Orbit manipulator right and middle mouse movement speed

2012-11-01 Thread Jean-Sébastien Guay
Hello Janna, Currently I've created sub classes based on current manipulators in osgGA such as OrbitManipulator however I think it would be great to submit small patched to osg later. I think that's generally a good idea as it means you have less code to maintain on your side in the

[osg-users] how to build a fixed size object

2012-11-01 Thread wh_xiexing
hi friends sometimes we need fixed size object like annotation and control point , i know that using hud camera can make an object fixed size . has any better away to do that? Shawl___ osg-users mailing list osg-users@lists.openscenegraph.org