Hi,
Because triangle strips are no longer faster than triangles.
Ah ok, now I understand your point of view and you are right for classic
TriangleStrips etc. But as I am using GL_LINESTRIP_ADJACENCY for my geometry
shader, the PrimitiveRestart mode would really save a lot of indexes. Eg.
Hi Paul,
On 24 April 2014 23:32, Paul Martz skewmat...@gmail.com wrote:
Hi Robert -- The 'OpenGL' header was still getting generated into the source
tree, so I tracked it down and have a fix for you. See attached top-level
CMakeLists.txt. Thanks.
At this point, everything seems to be
Hi,
drawing 10 lines, needs 10*4=40 indices using LINES_ADJACENCY but only 12
indices using GL_LINESTRIP_ADJACENCY. So when you need adjacency, the
PrimitiveRestart mode may still have some advantages.
I didn't think about adjacency. In this case, it may still make sense to use
primitive
For me osgviewer.cpp and Renderer.cpp were not compiling (visual studio 2013
with profile GL2) because they were still using GLuintEXT. So I changed that,
see the attached files.
I also noticed that the generated OpenGL header were not copied to the
installation directory so my own application
Hi Pjotr,
Thanks for the fix, they all look good, now merged and submitted to svn/trunk.
Robert.
On 25 April 2014 09:37, Pjotr Svetachov pjotrsvetac...@gmail.com wrote:
For me osgviewer.cpp and Renderer.cpp were not compiling (visual studio 2013
with profile GL2) because they were still
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On 04/25/2014 02:40 PM, Émeric MASCHINO wrote:
Is there something broken or missing in the opensource
implementation or something I must care about when using the
opensource drivers with OSG?
The open source drivers don't have yet the feature
Hi,
...about 400 kb of indices data stored on GPU. This amount of data can be
processed without any problem by a modern GPU.
That's right, but as a Computer Scientist, I am of course after elegant code.
And it's hard to live with such a solution! ;)
Thank you!
Cheers,
Maximilian
On Fri, Apr 25, 2014 at 2:25 AM, Robert Osfield robert.osfi...@gmail.comwrote:
Now things are compiling OK for you, could you let me know which bits
if any of the original post you now want merged.
Thanks, Robert. I re-posted this to osg-submissions, in the original thread.
-Paul
2014-04-25 15:03 GMT+02:00 Jan Ciger jan.ci...@gmail.com:
The open source drivers don't have yet the feature parity with the
proprietary ones. Many things simply don't work or are buggy - I am
actually surprised that you have got even that far.
I was aware that the opensource drivers aren't
Hi Sajjadul,
I think then you can simply comment out the ADD_SUBDIRECTORY(svg) line in
src/osgplugins/CMakeLists.txt. Not so nice but it will bury the problem.
best,
Tianlan Shao
On Thu, Apr 24, 2014 at 11:53 AM, Sajjadul Islam dosto.wa...@gmail.comwrote:
Hi,
I did not find any option inside
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