Re: [osg-users] Curves/splines

2010-12-13 Thread jago jagoc
Hi Paavo, i hope that this link could help you: http://code.google.com/p/osgmodeling/ Cheers, Jagovic Hi I'd like to use curves, particularly simple 2d control point based splines to drive variables of scene graph objects over time. I'd also like to use both linear and cubic interpolated

Re: [osg-users] Preparing for OpenSceneGraph-2.9.9 developer release, please test :-)

2010-09-27 Thread jago jagoc
Hi, it compiles without any problem (with examples enabled), when I start any examples that use full-screen display the screen goes black. My configuration: Windows Vista Business,64 bit (SP2) Quadro FX 3600M ( v. 258.96 ) osg - Revision 11792 Cheers, Jagovic

Re: [osg-users] Preparing for OpenSceneGraph-2.9.9 developer release, please test :-)

2010-09-27 Thread jago jagoc
Hi Dženan , All seem to work well, My configuration: Windows Vista Business,64 bit (SP2) Quadro FX 3600M ( v. 260.63 ) http://www.nvidia.com/object/notebook-win7-winvista-64bit-260.63-beta-driver.html osg - Revision 11792 Thank you! Cheers, Jagovic

Re: [osg-users] Point, edge and face access for catmull clark algorithm

2010-02-19 Thread jago jagoc
Hi Martin, there are some information in osgModeling::PolyMesh, ... /** Create segments used by the edge map */ inline static Segment getSegment( osg::Vec3 p1, osg::Vec3 p2 ); /** Get the edge object in specified edge map from two points. */ static Edge* getEdge( osg::Vec3 p1,

[osg-users] osgKeyboard

2010-02-05 Thread jago jagoc
Hi alls, i would like to show a keybord 3d as the text in osgHud example. I am working on the osgkeyboard's project: ... osg::Group* getHUDScene() { return _HUDscene.get(); } void KeyboardModel::CreateHUDKeyboard() { _HUDscene = new osg::Group; osg::Projection*

Re: [osg-users] osgKeyboard

2010-02-05 Thread jago jagoc
Hi Nick, this is the whole code : #include osgViewer/Viewer #include osgViewer/ViewerEventHandlers #include osg/io_utils #include osg/MatrixTransform #include osg/Geode #include osg/Group #include osg/Switch #include osg/Notify #include osg/Geometry #include osg/ShapeDrawable #include

Re: [osg-users] Distributed Rendering

2009-10-21 Thread jago jagoc
Hi Raul, have you tried osgcluster's example,for example: for the master: osgcluster.exe -m cow.osg for the slaves: osgclusterd.exe -s -o 15 cow.osg osgclusterd.exe -s -o 0 cow.osg osgclusterd.exe -s -o -15 cow.osg Best regards, Jagovic Dear all, I'm thinking in using OSG (via

Re: [osg-users] [vpb] Some questions about VPB and cloud of points

2009-08-26 Thread jago jagoc
Hi Andrea, you can create a .dem by 3dem software, download it at http://freegeographytools.com/3dem_setup.exe When you start the software you have to selet File-load terrain model-XYZ PointCloud and after File-Save Ugs asci dem. Hope this helps, /Jagovic Andrea, I'm afraid I don't know the

Re: [osg-users] Point Cloud

2009-05-20 Thread jago jagoc
Dear Robert, Your suggestion has been very useful to me, i have now 60 fps with the same point cloud. For the hole i am trying to test the driver above. Thank you.  Best regards, Jagovic Hi Jago? Jagoc? Could you please sign with your first name so we know how to address you correctly