Re: [osg-users] OSG 3.0.1 Windows Binaries

2020-02-13 Thread OpenSceneGraph Users
> *Cc:* OpenSceneGraph Users > *Subject:* Re: [osg-users] OSG 3.0.1 Windows Binaries > > > > std::min / std::max undefined -> solved adding #include at the > beginning of a couple of files > > min and max not defined -> solved changing them in std::min and std:: m

Re: [osg-users] OSG 3.0.1 Windows Binaries

2020-02-13 Thread OpenSceneGraph Users
...@googlegroups.com Cc: OpenSceneGraph Users Subject: Re: [osg-users] OSG 3.0.1 Windows Binaries std::min / std::max undefined -> solved adding #include at the beginning of a couple of files min and max not defined -> solved changing them in std::min and std:: max and adding the same header if(get

Re: [osg-users] OSG 3.0.1 Windows Binaries

2020-02-13 Thread OpenSceneGraph Users
std::min / std::max undefined -> solved adding #include at the beginning of a couple of files min and max not defined -> solved changing them in std::min and std:: max and adding the same header if(getline(x, y) == 0) error -> it should be if (stream.fail()) right now it's building again, but

Re: [osg-users] OSG 3.0.1 Windows Binaries

2020-02-13 Thread OpenSceneGraph Users
That's pretty old. What are you struggling with trying to compile it yourself? On Thu, Feb 13, 2020 at 8:05 AM OpenSceneGraph Users < osg-users@lists.openscenegraph.org> wrote: > Hi all > > I need to use OSG 3.0.1 in order to be compatible with some legacy app. > I cannot find anywhere the

Re: [osg-users] OSG 3.0.1 Windows Binaries

2020-02-13 Thread OpenSceneGraph Users
That's pretty old. What are you struggling with trying to compile it yourself? On Thu, Feb 13, 2020 at 8:05 AM OpenSceneGraph Users < osg-users@lists.openscenegraph.org> wrote: > Hi all > > I need to use OSG 3.0.1 in order to be compatible with some legacy app. > I cannot find anywhere the

[osg-users] OSG 3.0.1 Windows Binaries

2020-02-13 Thread OpenSceneGraph Users
Hi all I need to use OSG 3.0.1 in order to be compatible with some legacy app. I cannot find anywhere the precompiled binaries for Windows, and unfortunately I am struggling to compile it on my own with Visual Studio. Does anyone has such binaries to share, or can point where they can be