Hi Paul,
To clarify, this behaviour was only on the 2.8 branch.
It turns out that r10149 on the trunk had the essentially same fix as I
attached in my last post.
Cheers,
-Tony
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for trying to get it,
andy
-Original Message-
From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-
boun...@lists.openscenegraph.org] On Behalf Of Paul Martz
Sent: Sunday, March 21, 2010 5:12 PM
To: OpenSceneGraph Users
Subject: Re: [osg-users] 2.8.3 release likely, need
Hi Paul,
On a slightly different topic, I've also merged in the change from trunk
that adds the version convenience macros to the Version header, so that
your OSG v2.8.3-based application can now contain code like this:
#if OSG_VERSION_GREATER_THAN(2,8,3)
// version specific code here
#endif
Tony Horrobin wrote:
Hi Paul,
To clarify, this behaviour was only on the 2.8 branch.
It turns out that r10149 on the trunk had the essentially same fix as I
attached in my last post.
Thanks for the additional details. I had already merged all ply changes
(including r10149) onto the 2.8
I'm building the trunk again now on OS X, to see if Robert has fixed the
problem you mention. If he has, maybe you could bring this change back in.
andy
Rats. I think some more changes were made after I tested this off of
the trunk.
I don't mind taking a look at it, but haven't been
Andy Skinner wrote:
I'm building the trunk again now on OS X, to see if Robert has fixed the
problem you mention. If he has, maybe you could bring this change back in.
Yes, it does look like trunk has a fix, plus I was missing another
change. I have put your fix back in the 2.8 branch, plus
, March 22, 2010 11:35 AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] 2.8.3 release likely, need community
assistance
Andy Skinner wrote:
I'm building the trunk again now on OS X, to see if Robert has fixed
the problem you mention. If he has, maybe you could bring this change
back
Hi Paul,
It seems happy now.
gcc version 4.4.1 (Ubuntu 4.4.1-4ubuntu9)
Cheers,
-Tony
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Tony Horrobin wrote:
Hi Paul,
It seems happy now.
gcc version 4.4.1 (Ubuntu 4.4.1-4ubuntu9)
Thanks. The fact that this was broken at all is a source of concern for
me. I wonder how many other changes I've merged where the changes have
simply vanished into thin air. :-(
-Paul
I was referring to the osgManipulators nodekit. The website is still
stuttering..
I just checked the revision log, and there were a view since the first 2.8.2
tag:
r10429, r10431, r10434, r10436, r10443, r10523 and r10794 (most are small
revisions)
The changes do make the usage of manipulators
Hi Paul,
Here are a couple of fixes if it's not too late:
Revision 10601 on the trunk fixed 'Matrices' to 'Materials' in
src/osgViewer/StatsHandler.cpp
Under Ubuntu 9.10, gcc 4.4.1 the ply plugin fails to build because uint8_t is
unknown. The solution would be to include stdint.h, except
Hi Andy -- This is now in the 2.8 branch (r11207, and also yesterday's
r11263). It would be great if you could do some testing and verify this
resolves the issue. Thanks in advance.
On a slightly different topic, I've also merged in the change from trunk
that adds the version convenience
Paul Martz wrote:
Hi Andy -- This is now in the 2.8 branch (r11207, and also yesterday's
r11263). It would be great if you could do some testing and verify this
resolves the issue. Thanks in advance.
Well, not so fast... It turns out that r11207 breaks the build on OS X
10.5. I get the same
Tony Horrobin wrote:
Hi Paul,
Here are a couple of fixes if it's not too late:
Revision 10601 on the trunk fixed 'Matrices' to 'Materials' in
src/osgViewer/StatsHandler.cpp
Thanks -- I did not merge r10601; it was quite extensive. But I did
modify StatsHandler.cpp to fix this type.
Hi Tony -- Thanks for testing, very cool.
I haven't regenerated the wrappers yet, so I would expect some compile
errors there. For now, disable wrappers. I'll post to this list when
it's time to test them -- and I will definitely appreciate your help
when that time comes.
At this point,
Hi Paul,
At this point, we're just waiting on XCode files and wrappers, then we
should have a release candidate. Everything else is ready right now,
barring further change requests.
Well, here's one such request - could you include Michael Platings'
recent changes to the FBX plugin, as well
Jean-Sébastien Guay wrote:
Hi Paul,
At this point, we're just waiting on XCode files and wrappers, then we
should have a release candidate. Everything else is ready right now,
barring further change requests.
Well, here's one such request - could you include Michael Platings'
recent changes
On 3/20/2010 11:48 AM, Paul Martz wrote:
So far, I haven't touched the DAE plugin on the 2.8 branch. In order to
get this most recent change, I'll need to bring the whole DAE plugin up
to date. I'll look into this; so far, back porting plugins hasn't been
very complicated.
Yes, but building
Hi Chris,
Yes, but building the DAE plugin at all is complicated. Have you done it
before?
That was my impression until last Friday, too. I was proven wrong by
doing it. It was literally a 3 step process.
1. Get the DOM 2.2 zip file from sourceforge
2. Open the solution file in there
Maybe the DOM 2.2 binaries could go into the 3rdparty folder or repository?
that way the plugin becomes 'out of the box' like png and freetype
or do we want a limited set of 3rdparty binaries?
About the 2.8.3 release:
I recently updated sources to use the new manipulators in 2.9.7 .
Is there a
René Molenaar wrote:
About the 2.8.3 release:
I recently updated sources to use the new manipulators in 2.9.7 .
Is there a stable release to be expected that include these (nice!)
improvements?
Well... Possibly... We're getting really close to the original target
release date for 2.8.3. Is
Jean-Sébastien Guay wrote:
Well, here's one such request - could you include Michael Platings'
recent changes to the FBX plugin, as well as the change he posted to
osg-submissions for the Collada plugin (whenever Robert reviews and
merges it into the trunk)?
OK, the FBX plugin on the 2.8
Hi René,
Maybe the DOM 2.2 binaries could go into the 3rdparty folder or repository?
that way the plugin becomes 'out of the box' like png and freetype
or do we want a limited set of 3rdparty binaries?
I think we'd have to survey to see how many people use it, because it's
a pretty big
Hi when trying to compile OpenSceneGraph 2.8.3 on my MacBook Pro I get the
errors:
Building CXX object
src/osgWrappers/CMakeFiles/osgwrapper_osg.dir/osg/OcclusionQueryNode.cpp.o
/Users/tonyvasile/source/OpenSceneGraph-2.8.3/src/osgWrappers/osg/OcclusionQueryNode.cpp:
In constructor
Hi Paul -- Confirming: Inventor plugin works very well. However, I found
out that FindInventor.cmake is very poor and very old - it is not
capable to find new version of required libraries for the plugin,
particularly Coin3. Attaching new version that may be already included
in OSG 2.9.6.
Thanks for testing, John. Good catch. I just merged r11033 from trunk,
so the FindInventor.cmake should now be up to date on the 2.8 branch.
-Paul
PCJohn wrote:
Hi Paul -- Confirming: Inventor plugin works very well. However, I found
out that FindInventor.cmake is very poor and very old -
HI Paul,
On Sun, Mar 14, 2010 at 10:36 PM, Paul Martz pma...@skew-matrix.com wrote:
Hi guys -- Given this work is still in progress, I agree with Robert and I
don't think it's right for the 2.8.3 release. Sorry.
I've done a little work on the static initialization side and it looks
like the
Paul Martz wrote:
Status update: I spent Saturday working on the 2.8 branch, and have
already merged and committed several changes, working towards the 2.8.3
release. I will add a wiki page (probably late Monday) to document the
changes that are going in, plus the changes under consideration.
Hi all -- Wiki page for the 2.8.3 release is up, and I'll update it as I
continue to make progress:
http://www.openscenegraph.org/projects/osg/wiki/Support/283release
(Robert -- No pressing need to add a link to this from the Downloads page.)
-Paul
Paul Martz wrote:
Paul Martz wrote:
Hi Paul,
On Mon, Mar 15, 2010 at 4:36 PM, Paul Martz pma...@skew-matrix.com wrote:
http://www.openscenegraph.org/projects/osg/wiki/Support/283release
(Robert -- No pressing need to add a link to this from the Downloads page.)
While you were creating your page I was creating one as well
Hi Stephan (and other interested in OS X 10.6) --
I have merged the changes you described from trunk onto the 2.8 branch.
A complete enumeration of everything I merged can be found here:
http://www.openscenegraph.org/projects/osg/wiki/Support/283release
I've done very minimal build/run
Thanks for the updated info, Robert. I see your change as r11207. It's
good to know that this issue is limited to just a small handful of
OSX-related files.
I have already updates the 2.8 branch to the latest (except for r11207)
GraphicsWindowCocoa and DarwinUtils; this was required for OS X
PCJohn wrote:
Is it possible to include plugins? I am particularly interested in
updated Inventor plugin.
John
Hi John -- I've merged the latest Inventor plugin onto the 2.8 branch.
Can you test, please? I don't have the dependencies, so don't build this
plugin.
-Paul
Hi guys -- Given this work is still in progress, I agree with Robert and
I don't think it's right for the 2.8.3 release. Sorry.
-Paul
Robert Osfield wrote:
Hi Andy,
On Wed, Mar 10, 2010 at 2:02 PM, Andy Skinner
andy.skin...@mathworks.com mailto:andy.skin...@mathworks.com wrote:
Hello OSG community --
Status update: I spent Saturday working on the 2.8 branch, and have
already merged and committed several changes, working towards the 2.8.3
release. I will add a wiki page (probably late Monday) to document the
changes that are going in, plus the changes under
Is it possible to include plugins? I am particularly interested in
updated Inventor plugin.
John
Paul Martz wrote:
Hi folks -- I am 99% certain that I'll be doing a 2.8.3 release in the
next few weeks. The release will not be API compatible with 2.8.2. I
wanted to let you all know my plans,
Hi Paul,
Am 10.03.10 03:25, schrieb Paul Martz:
* Anyone out there with Mac OS X experience? Specific things I'd like
assistance with would be:
- Input on which svn revisions are required to enable support for Mac
OS X 10.6. The goal is to be able to build OSG 2.8.3 against the 10.6 SDK.
-Original Message-
From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-
boun...@lists.openscenegraph.org] On Behalf Of Paul Martz
Sent: Tuesday, March 09, 2010 9:25 PM
To: OpenSceneGraph Users
Subject: [osg-users] 2.8.3 release likely, need community assistance
Hi folks
Hi Andy,
On Wed, Mar 10, 2010 at 2:02 PM, Andy Skinner andy.skin...@mathworks.comwrote:
Robert was at one time (Novemeber, December) working with removing some
more static initializers. We really need to get up to date on OSG, and we
need to get rid of the initializers. If Robert was able
Hi folks -- I am 99% certain that I'll be doing a 2.8.3 release in the
next few weeks. The release will not be API compatible with 2.8.2. I
wanted to let you all know my plans, and also solicit input and
assistance if there are any changes you'd like to get into this release.
With some
On Mar 9, 2010, at 8:25 PM, Paul Martz wrote:
[snip]
What I'd like from the community:
* Any suggestions for other changes? Ideally, they should be modular,
tight changes that merge onto the 2.8 branch with a minimum of
conflicts. Please post requests using the specific svn revision
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