Re: [osg-users] 32 bit depth buffer

2013-10-02 Thread Trajce Nikolov NICK
Thanks Robert! nick On Wed, Oct 2, 2013 at 3:29 PM, Robert Osfield wrote: > Hi Nick, > > You should be able to set the number of bits for the depth buffer via > the GraphicsContext::Traits when creating your graphics context. > > Robert. > > On 2 October 2013 13:12, Trajce Nikolov NICK > wrote

Re: [osg-users] 32 bit depth buffer

2013-10-02 Thread Robert Osfield
Hi Nick, You should be able to set the number of bits for the depth buffer via the GraphicsContext::Traits when creating your graphics context. Robert. On 2 October 2013 13:12, Trajce Nikolov NICK wrote: > Hi Community, > > any hint how to setup this for the main viewer camera? > > Thanks a lot

[osg-users] 32 bit depth buffer

2013-10-02 Thread Trajce Nikolov NICK
Hi Community, any hint how to setup this for the main viewer camera? Thanks a lot nick -- trajce nikolov nick ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org