Thanks Robert!
nick
On Wed, Oct 2, 2013 at 3:29 PM, Robert Osfield wrote:
> Hi Nick,
>
> You should be able to set the number of bits for the depth buffer via
> the GraphicsContext::Traits when creating your graphics context.
>
> Robert.
>
> On 2 October 2013 13:12, Trajce Nikolov NICK
> wrote
Hi Nick,
You should be able to set the number of bits for the depth buffer via
the GraphicsContext::Traits when creating your graphics context.
Robert.
On 2 October 2013 13:12, Trajce Nikolov NICK
wrote:
> Hi Community,
>
> any hint how to setup this for the main viewer camera?
>
> Thanks a lot
Hi Community,
any hint how to setup this for the main viewer camera?
Thanks a lot
nick
--
trajce nikolov nick
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
3 matches
Mail list logo