[osg-users] Composite viewer vs. Viewer

2009-02-12 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
All, Can anyone tell me if the composite viewer uses the same threading models/schemes as the regular viewer? Also does the regular viewer have any advantages over the composite viewer in terms of rendering performance when using multiple cameras? The latter question may be a bit too vague

Re: [osg-users] Composite viewer vs. Viewer

2009-02-12 Thread Robert Osfield
Hi Shayne, osgViewer::Viewer and osgViewer::CompositeViewer both use the same threading and rendering code, found in the common base class osgViewer::ViewerBase's renderingTraversals() method. This means that is pretty well no difference in threading models supported, nor performance, nor how

Re: [osg-users] Composite viewer vs. Viewer

2009-02-12 Thread Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC
Thank you!! -Original Message- From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Robert Osfield Sent: Thursday, February 12, 2009 12:46 PM To: OpenSceneGraph Users Subject: Re: [osg-users] Composite viewer vs. Viewer Hi