Hi Bruce,
I'm not clear on what you really want, but one technique for
identifying objects in the scene is to simply assign a name to them.
To decide what parts of the scene respond to picking one would use a
Node NodeMask in combination with a IntersectionVisitor TraversalMask.
To work out the
I have a few IVE files that I downloaded from the network. I want to
place a variety of objects in the scene that I downloaded. Is there any
way to get the coordinates of various locations?
I don't know if the objects I see in the scene are models that would
respond to a pick list or not.
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