I think I wasn't clear on my question: The HUD works fine, as does the
other regular 3D camera (behind the HUD). What I'd like to be able to do
is have some items in the background camera appear on top of the HUD
while others remain behind it. I thought I could use renderbins, but
since the
I have a view with two cameras - a HUD camera and a regular 3D
perspective camera. I have my scene set up so that I can vary the alpha
of the HUD (drawn with a polygon) so that I can see the 3D view behind
at various intensities. What I would like to be able to do is have some
of the 3D
2010/1/6 Mike Greene mgre...@hiwaay.net
I have a view with two cameras - a HUD camera and a regular 3D perspective
camera. I have my scene set up so that I can vary the alpha of the HUD
(drawn with a polygon) so that I can see the 3D view behind at various
intensities. What I would like to be
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