Thank you Robert.
Gianni
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=49841#49841
___
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users
HI Gianni,
On 6 September 2012 16:52, Gianni Ambrosio wrote:
|> does it make sense to add a check in
KeySwitchMatrixManipulator::handle() method to avoid calling
setByMatrix() if the selected manipulator is the current manipulator?
It does make sense, I've added this check in so that it no longe
Hi,
does it make sense to add a check in KeySwitchMatrixManipulator::handle()
method to avoid calling setByMatrix() if the selected manipulator is the
current manipulator?
Regards,
Gianni
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=49819#49819
3 matches
Mail list logo