)
To: OpenSceneGraph Users
Sent: Monday, October 06, 2008 11:40 AM
Subject: [osg-users] Lispsm / PSSM merge ?
Hi all
The osgShadow lib becomes a really nice shadow toolkit, thanks all to work
out on different shadow technics. As we all understand is that the PSSM would
be one of the most
PROTECTED]
*To:* OpenSceneGraph Users osg-users@lists.openscenegraph.org
*Sent:* Monday, October 06, 2008 11:40 AM
*Subject:* [osg-users] Lispsm / PSSM merge ?
Hi all
The osgShadow lib becomes a really nice shadow toolkit, thanks all to work
out on different shadow technics. As we all
Hi all
The osgShadow lib becomes a really nice shadow toolkit, thanks all to work
out on different shadow technics. As we all understand is that the PSSM
would be one of the most
robust shadowing technic for large terrain, now we should be able to merge
the lispsm with the pssm idea:
would it be
;-).
Cheers,
Wojtek
- Original Message -
From: Adrian Egli OpenSceneGraph (3D)
To: OpenSceneGraph Users
Sent: Monday, October 06, 2008 1:51 PM
Subject: Re: [osg-users] Lispsm / PSSM merge ?
Hi Wojtek,
the idea of PSSM is to split the view frustum into n-parts. then for each
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