Hi Robert,
thanks for getting back to me.
I think there is probably a whole load of confussion at my on this point. I had
mistakenly assumed that the information I was looking at in the OSG file was
the embedded textures. Doh! Evidently I should try reading the node names in
the osg file. Sorr
Hi Neil,
Is this simply a file path issue?
FYI, .osg doesn't embed imagery in any way, it only has external
refrences. The .ive format can embed images though.
Robert.
On Sat, Mar 1, 2008 at 7:45 PM, <[EMAIL PROTECTED]> wrote:
> Hi All,
>
> Sorry if this is an old chestnut, but I got a quest
Hi All,
Sorry if this is an old chestnut, but I got a question about the .osg file
format.
I've got a scene created, and I save the universe out as a .osg file. I've
passed no options through in the the call, so the file that's created appears
to have the textures that the scene uses actually
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