.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Steven
Powers
Sent: Thursday, April 24, 2008 7:33 PM
To: OpenSceneGraph Users
Subject: Re: [osg-users] Point cloud culling/paging
I've added a _geometry-dirtyBound() to be called each visit but that
didn't
of it.
Thanks for the help everyone!
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Guy
Sent: Wednesday, April 30, 2008 2:58 AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] Point cloud culling/paging
Hi,
Maybe you should try to replace the terrain with some
I'm experiencing some weird problems with my point cloud.
I have a fairly large terrain and a point cloud that expands the whole
terrain. When I build the point cloud and look around the environment
whole sections of the point cloud disappear when they aren't centered
within the camera's view.
Hello
it is just an idea, but maybe your camera's frustrum is not good...
Regard,
Vincent.
2008/4/24 Steven Powers [EMAIL PROTECTED]:
I'm experiencing some weird problems with my point cloud.
I have a fairly large terrain and a point cloud that expands the whole
terrain. When I build
HI Steve,
It's much more likely that near plane clipping is at fault than
culling, unless your bounding volume for the point clouds is not
correct.
Robert.
On Thu, Apr 24, 2008 at 4:11 PM, Steven Powers [EMAIL PROTECTED] wrote:
I'm experiencing some weird problems with my point cloud.
On Thu, Apr 24, 2008 at 4:22 PM, Robert Osfield
[EMAIL PROTECTED] wrote:
HI Steve,
It's much more likely that near plane clipping is at fault than
culling, unless your bounding volume for the point clouds is not
correct.
I should clarify, when I said near plane clipping is at fault I
: Re: [osg-users] Point cloud culling/paging
On Thu, Apr 24, 2008 at 4:22 PM, Robert Osfield
[EMAIL PROTECTED] wrote:
HI Steve,
It's much more likely that near plane clipping is at fault than
culling, unless your bounding volume for the point clouds is not
correct.
I should clarify, when I
Users
Subject: Re: [osg-users] Point cloud culling/paging
On Thu, Apr 24, 2008 at 4:22 PM, Robert Osfield
[EMAIL PROTECTED] wrote:
HI Steve,
It's much more likely that near plane clipping is at fault than
culling, unless your bounding volume for the point clouds is not
correct.
I should
To: OpenSceneGraph Users
Subject: Re: [osg-users] Point cloud culling/paging
On Thu, Apr 24, 2008 at 4:22 PM, Robert Osfield [EMAIL PROTECTED]
wrote:
HI Steve,
It's much more likely that near plane clipping is at fault than
culling, unless your bounding volume for the point clouds
] On Behalf Of Gordon
Tomlinson
Sent: Thursday, April 24, 2008 12:15 PM
To: 'OpenSceneGraph Users'
Subject: Re: [osg-users] Point cloud culling/paging
Hi
Sounds like it could be a bounding sphere/box issue
How are you loading and creating the point cloud ?
You might possibly have one or more errant
Tomlinson
Sent: Thursday, April 24, 2008 12:15 PM
To: 'OpenSceneGraph Users'
Subject: Re: [osg-users] Point cloud culling/paging
Hi
Sounds like it could be a bounding sphere/box issue
How are you loading and creating the point cloud ?
You might possibly have one or more errant points
: -
To: OpenSceneGraph Users osg-users@lists.openscenegraph.org
From: Steven Powers [EMAIL PROTECTED]
Sent by: [EMAIL PROTECTED]
Date: 04/24/2008 11:11AM
Subject: [osg-users] Point cloud culling/paging
I’m experiencing some weird problems with my point cloud.
I have a fairly large terrain
;
Brian
[EMAIL PROTECTED] wrote: -
To: OpenSceneGraph Users osg-users@lists.openscenegraph.org
From: Steven Powers [EMAIL PROTECTED]
Sent by: [EMAIL PROTECTED]
Date: 04/24/2008 11:11AM
Subject: [osg-users] Point cloud culling/paging
I'm experiencing some weird problems with my point cloud.
I
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