Jacob Armstrong wrote:
> Well, let me ask you this then...I launched vpbmaster.exe passing in a
> list of 490 bitmaps with --xt, --yt, --xx, --yy, and --t arguments.
> Earlier in this thread I showed the last line output to the screen. It
> has generated a .task file at Level 0, 16 at Level 3, and
ce file to osgdem or vpbmaster? How does it
work? Forget about what it's doing now...what is it supposed to do?
> Date: Mon, 23 Nov 2009 09:12:46 +
> From: robert.osfi...@gmail.com
> To: osg-users@lists.openscenegraph.org
> Subject: Re: [osg-users] Running VPBMaster
>
created, with all of them
> Pending, and nothing completing. Am I missing a piece of the puzzle here.
> Can anyone please help me?
>
> Thanks,
> Jake
>
>
>
> ________
> From: jaco...@hotmail.com
> To: osg-users@lists.openscenegraph.org
> Dat
hem
Pending, and nothing completing. Am I missing a piece of the puzzle here. Can
anyone please help me?
Thanks,
Jake
From: jaco...@hotmail.com
To: osg-users@lists.openscenegraph.org
Date: Sun, 22 Nov 2009 19:02:07 -0500
Subject: Re: [osg-users] Running VPBMaster
Any suggestion
Any suggestions here? Should I be doing something with the .source file?
From: jaco...@hotmail.com
To: osg-users@lists.openscenegraph.org
Date: Fri, 20 Nov 2009 15:36:05 -0500
Subject: [osg-users] Running VPBMaster
Alright, it looks like I've finally gotten VPBMaster-0.9.10 u
Alright, it looks like I've finally gotten VPBMaster-0.9.10 up and running
(with OSG-2.8.0) and I attempted to feed it the input I was previously trying
to feed to OSGDem with my older version of OSG. It spit a lot of text to the
screen, and now seems to have hung. The last thing on the screen
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