Re: [osg-users] Running VPBMaster

2009-11-23 Thread Chris 'Xenon' Hanson
Jacob Armstrong wrote: > Well, let me ask you this then...I launched vpbmaster.exe passing in a > list of 490 bitmaps with --xt, --yt, --xx, --yy, and --t arguments. > Earlier in this thread I showed the last line output to the screen. It > has generated a .task file at Level 0, 16 at Level 3, and

Re: [osg-users] Running VPBMaster

2009-11-23 Thread Jacob Armstrong
ce file to osgdem or vpbmaster? How does it work? Forget about what it's doing now...what is it supposed to do? > Date: Mon, 23 Nov 2009 09:12:46 + > From: robert.osfi...@gmail.com > To: osg-users@lists.openscenegraph.org > Subject: Re: [osg-users] Running VPBMaster >

Re: [osg-users] Running VPBMaster

2009-11-23 Thread Robert Osfield
created, with all of them > Pending, and nothing completing. Am I missing a piece of the puzzle here. > Can anyone please help me? > > Thanks, > Jake > > > > ________ > From: jaco...@hotmail.com > To: osg-users@lists.openscenegraph.org > Dat

Re: [osg-users] Running VPBMaster

2009-11-22 Thread Jacob Armstrong
hem Pending, and nothing completing. Am I missing a piece of the puzzle here. Can anyone please help me? Thanks, Jake From: jaco...@hotmail.com To: osg-users@lists.openscenegraph.org Date: Sun, 22 Nov 2009 19:02:07 -0500 Subject: Re: [osg-users] Running VPBMaster Any suggestion

Re: [osg-users] Running VPBMaster

2009-11-22 Thread Jacob Armstrong
Any suggestions here? Should I be doing something with the .source file? From: jaco...@hotmail.com To: osg-users@lists.openscenegraph.org Date: Fri, 20 Nov 2009 15:36:05 -0500 Subject: [osg-users] Running VPBMaster Alright, it looks like I've finally gotten VPBMaster-0.9.10 u

[osg-users] Running VPBMaster

2009-11-20 Thread Jacob Armstrong
Alright, it looks like I've finally gotten VPBMaster-0.9.10 up and running (with OSG-2.8.0) and I attempted to feed it the input I was previously trying to feed to OSGDem with my older version of OSG. It spit a lot of text to the screen, and now seems to have hung. The last thing on the screen