I posted this via the mailing list, but it seems to never have gone through.
I want to use a struct in my glsl shader.
osg::StateSet::getOrCreateUniform allows for the specification of
Uniform::Type, but I don't see an enumeration for struct. How would I
create/set the uniform struct?
WE
Wyatt B. S. Earp wrote on Thursday, September 03, 2009 2:38 PM:
I posted this via the mailing list, but it seems to never have gone
through.
I want to use a struct in my glsl shader.
osg::StateSet::getOrCreateUniform allows for the specification of
Uniform::Type, but I don't see an
Hi Wyatt,
I posted this via the mailing list, but it seems to never have gone through.
Err, yeah, it came through fine (all three times)
http://www.mail-archive.com/osg-users@lists.openscenegraph.org/msg31649.html
J-S
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Jean-Sebastien
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