[osg-users] [3rdparty] max osg exporter problem

2016-12-09 Thread Li Wang
Hi, I am currently using max osg exporter to export osg file from Max3d. There are a few problem I found. Max3d version I use is 2017. Max osg exporter version is 1.4. 1. when I use black/white texture link to bump node for diffuse material, there is no bump effect showing in preview panel.

Re: [osg-users] OSG Max Exporter Modifications

2010-01-06 Thread Chris Rodgers
Thank you Robert and Fabien, I will send the changes to Farshid. Hopefully he will like the updates :) Talk to you soon! Chris -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=22148#22148 ___

Re: [osg-users] OSG Max Exporter Modifications

2010-01-05 Thread Robert Osfield
Hi Chris, I'm not involved in any way with the OSG Max Exporter (OSGExp) project so am not in a position to speak on behalf of the developers/maintainers of it, let alone check in changes to it. I don't even have a windows machine so can't even compile OSGExp. So you'll need to discuss the

[osg-users] OSG Max Exporter Modifications

2010-01-04 Thread Chris Rodgers
Hi Robert, Several months ago I had modified the OSG Max Exporter to address some issues artists were running into. More about the changes can be read on the Delta3D forum post at delta3d org - Forum - Artists' Studio - OSG Exporter for 3DS Max 2010. In short, the changes allow OSG helpers to

Re: [osg-users] 3D Max lights

2009-12-21 Thread Sukender
Le Sat, 19 Dec 2009 22:06:00 +0100, Danny Lesnik danny...@walla.co.il a écrit: Hi, I created scene in 3D studio max and set up appropriate light. When I'm loading this 3DS in the OSG I don't have these lights enabled. I tried to turn on the lights on these specific node however it did not

[osg-users] 3D Max lights

2009-12-19 Thread Danny Lesnik
Hi, I created scene in 3D studio max and set up appropriate light. When I'm loading this 3DS in the OSG I don't have these lights enabled. I tried to turn on the lights on these specific node however it did not solved the problem. I tried the following: cessnaNode =

[osg-users] The Max~

2008-12-18 Thread FlySky
  Hello,robert.   I hava some questions about the files of osg.How is the max resolution of texture?At the same,how is the max size of ive?Thank you!   On the other hand ,I want to ask when the VPB1.0 release?I'm waiting for a long time.   Good Luck!

Re: [osg-users] The Max~

2008-12-18 Thread Robert Osfield
Hi FlySky 2008/12/18 FlySky zz...@163.com:   I hava some questions about the files of osg.How is the max resolution of texture? Depends entirely upon the capabilities of your OpenGL driver/hardware, the value is queried by the OSG at runtime. At the same,how is the max size of ive? The OSG

Re: [osg-users] The Max~

2008-12-18 Thread Tomlinson, Gordon
-boun...@lists.openscenegraph.org on behalf of FlySky Sent: Thu 12/18/2008 5:40 AM To: osg Subject: [osg-users] The Max~ ??Hello,robert. ??I hava some questions about the files of osg.How is the max resolution of texture?At the same,how is the max size of ive?Thank you! ??On the other hand ,I want

[osg-users] osg max exporter

2008-07-10 Thread selman duatepe
Hi everyone, Are there any support of OpenSceneGraph Max Exporter for Studio Max 2009 or Studio Max 2009 Design? Thanks. Selman Duatepe ___ osg-users mailing list osg-users@lists.openscenegraph.org

Re: [osg-users] osg max exporter

2008-07-10 Thread Can T. Oguz
Hi, I've been searching for the same thing; I haven't found any solution either. Regards, Can 2008/7/10 selman duatepe [EMAIL PROTECTED]: Hi everyone, Are there any support of OpenSceneGraph Max Exporter for Studio Max 2009 or Studio Max 2009 Design? Thanks. Selman Duatepe