Hi Dennis,
For a pure physics sim I wouldn't have thought you'd need any viewer
at all. You'd just need to use a UpdateVisitor and your own updating
of the FrameStamp to signal the new frames. You will need to the
updates from the physics to update the scene graph, I'm not familiar
with
Hi,
I'm using osg in combination with osgNV+PhysX to simulate physical objects.
This works fine.
Now I want to suppress the visual rendering of the scene and use only the
scenegraph system of osg to simulate the physics without a graphic window
(standalone application). I tried to call the
2 matches
Mail list logo