Re: [osg-users] Cull callbacks and Geodes

2014-05-08 Thread Robert Osfield
HI Farshid, On 7 May 2014 20:43, Farshid Lashkari wrote: > I made the proposed changes and everything seems to work properly after some > initial tests. I still want to play around some more before submitting a > patch though. > > Currently, I have the Geode::traverse method call > "NodeVisitor::

Re: [osg-users] Cull callbacks and Geodes

2014-05-07 Thread Farshid Lashkari
Hi Robert, On Wed, May 7, 2014 at 10:52 AM, Robert Osfield wrote: > Feel free to have bash implementing it, see what happens when you try > to make the changes. Unfortunately I'm just too hazy on the whole > issue to know of the potential issues that might need resolving off > the top of my head

Re: [osg-users] Cull callbacks and Geodes

2014-05-07 Thread Robert Osfield
Hi Farshid, On 7 May 2014 17:26, Farshid Lashkari wrote: > I have an application that will load a model from file and attach a custom > cull callback to the node. I recently discovered that my cull callback does > not work properly if the root node of the model is a Geode. When > encountering a G

[osg-users] Cull callbacks and Geodes

2014-05-07 Thread Farshid Lashkari
Hi Robert, all, I have an application that will load a model from file and attach a custom cull callback to the node. I recently discovered that my cull callback does not work properly if the root node of the model is a Geode. When encountering a Geode, the CullVisitor will handle the cull callbac

Re: [osg-users] cull callbacks

2010-07-07 Thread Tim Moore
On Wed, Jul 7, 2010 at 4:12 PM, Andy Skinner wrote: > What is the difference between the cull callback set on a Drawable and a > NodeCallback set as a cull callback on a Node? > > I saw one thread on the list where someone was confusing them, and the > difference was mentioned, but not spelled out

[osg-users] cull callbacks

2010-07-07 Thread Andy Skinner
What is the difference between the cull callback set on a Drawable and a NodeCallback set as a cull callback on a Node? I saw one thread on the list where someone was confusing them, and the difference was mentioned, but not spelled out. It appears the Drawable::CullCallback is used to decide