[osg-users] maxTime( OpenGL, OSG )

2008-11-28 Thread Ümit Uzun
Hi OSG Users, I have been playing OSG for a year. And so far I have started to learn OpenGL formally. I mean I only stepped to Graphics World based on OpenGL maxTime( OpenGL, OSG ) ~= 1 year. So I wonder to know peoples OpenGL story on this site to guess how long do I need time to learn Graphics

Re: [osg-users] maxTime( OpenGL, OSG )

2008-11-28 Thread Robert Osfield
Hi Umit, My first experience with OpenGL was in the mid nineties, but prior to this I used IrisGL which was SGI's predecessor - I started learning this back in 92 at the same time I started using C++. I'm still learning both OpenGL and C++ :-) The OSG... well I picked up and started coding on

Re: [osg-users] maxTime( OpenGL, OSG )

2008-11-28 Thread webmaster
原始邮件发件人:[EMAIL PROTECTED]发送时间:2008-11-28 17:11:57收件人:osg-users@lists.openscenegraph.org抄送人:(无)主题:Re: [osg-users] maxTime( OpenGL, OSG ) Hi Umit, My first experience with OpenGL was in the mid nineties, but prior to this I used IrisGL which was SGI's predecessor - I started learning thi

Re: [osg-users] maxTime( OpenGL, OSG )

2008-11-28 Thread webmaster
Original MailFrom:[EMAIL PROTECTED]Send Time:2008-11-28 17:45:50To:osg-users@lists.openscenegraph.orgcc:(none)subject:Re: [osg-users] maxTime( OpenGL, OSG ) Hi Ümit, I've started at '98; but there has been a long break from 2001 to 2008. Never left C++ but there's always somethi

Re: [osg-users] maxTime( OpenGL, OSG )

2008-11-28 Thread Can T. Oguz
Hi Ümit, I've started at '98; but there has been a long break from 2001 to 2008. Never left C++ but there's always something you don't know in C++. I feel like a newbee when it comes to OpenGL. OSG is a 6 month story for me. But I'm very glad I've started using it. Regards, Can 2008/11/28

Re: [osg-users] maxTime( OpenGL, OSG )

2008-11-28 Thread Jan Ciger
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 [EMAIL PROTECTED] wrote: Hi Umit, My first experience with OpenGL was in about 1992, the opengl version is 1.0 Beta,but prior to this I used IrisGL which was SGI's predecessor Professional Graphics ternimation in VAX-11.

Re: [osg-users] maxTime( OpenGL, OSG )

2008-11-28 Thread Gordon Tomlinson
Of Ümit Uzun Sent: Friday, November 28, 2008 3:03 AM To: OpenSceneGraph Users Subject: [osg-users] maxTime( OpenGL, OSG ) Hi OSG Users, I have been playing OSG for a year. And so far I have started to learn OpenGL formally. I mean I only stepped to Graphics World based on OpenGL maxTime( OpenGL

Re: [osg-users] maxTime( OpenGL, OSG )

2008-11-28 Thread Alejandro Aguilar Sierra
Hello: I started in late eighties programming directly the VGA (I wrote a primitive raytracer for the 256 color mode) and phigs (a opengl predecessor). Then in the 90s I tried a bit OpenGL (I wrote a rubik cube simulator). Then for many years I was no more than an occasional 3d graphics user

Re: [osg-users] maxTime( OpenGL, OSG )

2008-11-28 Thread Raymond de Vries
// __ *From:* [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] *On Behalf Of *Ümit Uzun *Sent:* Friday, November 28, 2008 3:03 AM *To:* OpenSceneGraph Users *Subject:* [osg-users] maxTime( OpenGL, OSG ) Hi OSG Users, I have been playing OSG for a year

Re: [osg-users] maxTime( OpenGL, OSG )

2008-11-28 Thread Gordon Tomlinson
To: OpenSceneGraph Users Subject: Re: [osg-users] maxTime( OpenGL, OSG ) Hi Umit, Take your time to get addicted to graphics :-) Me too, I have started in 1992 or so with OpenGL on the oh so nice Silicon Graphics Indigo (http://www.sgizone.net/indigo/) with which they worked when they were creating

Re: [osg-users] maxTime( OpenGL, OSG )

2008-11-28 Thread Ümit Uzun
PROTECTED] On Behalf Of Raymond de Vries Sent: Friday, November 28, 2008 10:05 AM To: OpenSceneGraph Users Subject: Re: [osg-users] maxTime( OpenGL, OSG ) Hi Umit, Take your time to get addicted to graphics :-) Me too, I have started in 1992 or so with OpenGL on the oh so nice Silicon Graphics