Re: [osg-users] osgconv IVE to OSG create DDS?

2009-10-01 Thread J.P. Delport
Hi Chris, Chris 'Xenon' Hanson wrote: Aside: The real work I've been doing is making osgconv recursive on VPB-type databases so that the scripting silliness of this procedure: http://www.openscenegraph.org/projects/VirtualPlanetBuilder/wiki/CompressExisting is no longer needed. Good

Re: [osg-users] osgconv IVE to OSG create DDS?

2009-09-30 Thread Robert Osfield
Hi Chris, The ImageLayer is part of osgTerrain, and just wraps up an osg::Image with geospatial coords to place it in the correct place on the terrain. At runtime osgTerrain actually creates an osg::Texture2D for each ImageLayer, but this is not something that is saved to disk, as the ImageLayer

[osg-users] osgconv IVE to OSG create DDS?

2009-09-29 Thread Chris 'Xenon' Hanson
I was just converting a VPB terrain scenegraph from IVE to OSG format, and I notice that it didn't generate new .DDS texture files. Is there an option I'm missing to do this? -- Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com PixelSense Landsat processing now

Re: [osg-users] osgconv IVE to OSG create DDS?

2009-09-29 Thread Paul Martz
Hi Chris -- New feature for osgconv you should be aware of is the ability to write out plugin options: osgconv --format osg Plugin osgPlugins-2.8.2/osgdb_osg.dll { ReaderWriter : OSG Reader/Writer { extensions : .osg OpenSceneGraph Ascii file format

Re: [osg-users] osgconv IVE to OSG create DDS?

2009-09-29 Thread Jean-Sébastien Guay
Hi Chris, So, apparently no one has ever tried using the OutputTextureFiles on OSGDEM/VPB terrain databases or they'd have noticed it was unimplemented. ;) I remember converting VPB databases from .ive to .osg to debug problems I was having or inspect the scene graph structure in the

Re: [osg-users] osgconv IVE to OSG create DDS?

2009-09-29 Thread Chris 'Xenon' Hanson
Jean-Sébastien Guay wrote: I remember converting VPB databases from .ive to .osg to debug problems I was having or inspect the scene graph structure in the past, but I probably never output the textures while converting. I'll generally avoid loading a VPB database in .osg format because it