Re: [osg-users] Geometry Merging Problem

2013-02-20 Thread Sergey Polischuk
Hi if you are using osgconv at any stage to convert your model, it implicitly invokes optimizer. you can control this with env var OSG_OPTIMIZER, to turn optimizer off you can pass OSG_OPTIMIZER=OFF Cheers. 19.02.2013, 20:38, "Adam Stambler" ada...@gmail.com:Hi All,I believe I am having trouble

Re: [osg-users] Geometry Merging Problem

2013-02-19 Thread Adam Stambler
Hi Folks, Sorry for the spam. It turns out my problem was due to how I was coloring my selected geometry. For some reason changing the primitive color is changing the colors of multiple geodes. Sorry for the spam. Adam On Tue, Feb 19, 2013 at 11:38 AM, Adam Stambler ada...@gmail.com wrote:

Re: [osg-users] Geometry merging problem

2008-10-01 Thread Paul Martz
A single Geometry can only have one StateSet and can't change OpenGL state within a Geometry, so I'm not sure how you expected this to work. Other than building a texture atlas, your best bet would be to leave them as two separate Geometries. -Paul Hi all, I am trying to merge two