Bonjour Frédéric,
If it can help, I have a mobility radeon 9000 as graphic card.
The Mobility Radeon 9000 will not support shadows (I think even in the
fixed pipeline) since it has very limited FBO and pbuffer support. I
have a laptop with a Mobility Radeon 9600 and it doesn't support them
Hi,
the depthpeel example executes extremely slowly on my PC (GeForce Go
7400), so you need a powerful card as far as I know.
jp
Frédéric SPEISSER wrote:
Hello everyone !
* Firsteval,
I recently installed OpenSceneGraph 2.2 with Mingw under Windows XP pro.
The installation worked
Thank you,
Concerning the depthpeeling example, I also tryed it under linux with a
nvidia graphic card Quadro FX 3450/4000 SDI and it doesn't seem to work
either ...
Jean-Sébastien Guay a écrit :
Bonjour Frédéric,
If it can help, I have a mobility radeon 9000 as graphic card.
Hi Frédéric,
Concerning the depthpeeling example, I also tryed it under linux with a
nvidia graphic card Quadro FX 3450/4000 SDI and it doesn't seem to work
either ...
Just tried it on my machine, GeForce 8800GTX on Vista, and it ran at a
steady 60FPS (locked at vsync) and seemed to work.
Hi all,
Jean-Sébastien Guay wrote:
Hi Frédéric,
Concerning the depthpeeling example, I also tryed it under linux with a
nvidia graphic card Quadro FX 3450/4000 SDI and it doesn't seem to work
either ...
Just tried it on my machine, GeForce 8800GTX on Vista, and it ran at a
steady
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