Re: [osg-users] Color transparency/opacity

2007-08-29 Thread Mathieu MARACHE
You need to add a StateSet to your geometry to activate openGL blending 2007/8/29, Nicholas Yue [EMAIL PROTECTED]: Hi, I tried to modify and existing sample tet6.osg so that the 4th color component is lesser than 1.0. I was expecting to see some transparency in the tetrahedron but the

Re: [osg-users] Max OS X tutorial videos, broken links (was: RE: Tutorials)

2007-08-29 Thread Robert Osfield
Hi Eric, The attachment scheme seems to be an attribute of Tracs, in someways but it can occassionally be useful. I'm no Tracs expert so we have to defer to others for how one might remove the need for this. To do delete an attachment just follow the link to its own page, if you are logged in

Re: [osg-users] Qt include dir problem

2007-08-29 Thread Alberto Luaces
El Martes 28 Agosto 2007, Michele Bosi escribió: Hello, I am trying to compile OSG 2.0 with the Qt example under Linux Ubuntu 7 + Qt 4.2. The compilation goes well until it reaches osgviewerQT.cpp. The problem seems to be the fact that cmake doesn't detect the correct QT 4 include directory

Re: [osg-users] OSG causing driver freeze?

2007-08-29 Thread Robert Osfield
Hi Serge, On 8/29/07, Serge Lages [EMAIL PROTECTED] wrote: Since yesterday I am also experiencing such freezes, but currently I really can't tell if it's my fault or something else (I am working on the SVN version, WinXP and NVidia 8500GT). As soon as I find some time I'll try to

Re: [osg-users] camera/cameraview questions

2007-08-29 Thread Carsten Scharfe
hi robert, thanx for your answer. it helped me out. but how do i accumulate the matrix efficiently? cheers, carsten Zitat von Robert Osfield [EMAIL PROTECTED]: Hi Carsten, The CameraView node is meant to be placed within the scene graph as a leaf node, the accumulated transform matrix down

Re: [osg-users] OSG causing driver freeze?

2007-08-29 Thread Serge Lages
Just to say that I can't manage to reproduce the freeze, so it must be something on my side. :) On 8/29/07, Robert Osfield [EMAIL PROTECTED] wrote: Hi Serge, On 8/29/07, Serge Lages [EMAIL PROTECTED] wrote: Since yesterday I am also experiencing such freezes, but currently I really can't

Re: [osg-users] Simple but weird setup problem

2007-08-29 Thread Robert Osfield
Hi Matthias, On 8/29/07, Matthias Weigand [EMAIL PROTECTED] wrote: I'm new to osg and this list. I started setting up a win32 application with Visual Studio 8 today. I don't want to use the Viewer class, since i want to create windows on specific screens. As i created a

[osg-users] Getting triangles

2007-08-29 Thread Robert Borchers
Hi, i want to create a simulation using the Open Dynamics Engine. I import the scene noes from .3ds meshes, but how do I get the triangles of these nodes, to create an ODE trimesh structure from them? Thanks, Robert ___ osg-users mailing list

Re: [osg-users] Simple but weird setup problem

2007-08-29 Thread Robert Osfield
Hi Mathias, On 8/29/07, Matthias Weigand [EMAIL PROTECTED] wrote: thanks for your reply. I switched to using the Viewer class. The code is: #include osgViewer/Viewer using namespace osg; int main() { osgViewer::Viewer* wnds = new osgViewer::Viewer();

Re: [osg-users] MolecularInventor-like for OSG

2007-08-29 Thread Mario Valle
I'm working on it. Slowly... There is also the work of Simon J. Benson. I'll keep you informed as soon as something happens. Ciao! mario Michele Bosi wrote: Hi all, does anyone know a good library to render molecular structures with OpenSceneGraph? I am sure that many people

Re: [osg-users] MolecularInventor-like for OSG

2007-08-29 Thread Michele Bosi
Thanks Mario, hope to hear from you soon :) Meanwhile I will continue to look around. -Mike ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] Simple but weird setup problem

2007-08-29 Thread Matthias Weigand
Thanks for your effort. The code wasn't pseudo code. It compiled well. Of course it is useless but it shows my problem. Here is what i found out: === osg::Group* root = new osg::Group(); Viewer* wnds = new Viewer(); wnds-setSceneData(root); // ---

Re: [osg-users] Simple but weird setup problem

2007-08-29 Thread Robert Osfield
Hi Matthias, Since 2.0 I have integrated a bug fix into osgViewer to handle the case of no scene graph being assigned before realize(), so this will probably fix the crashes you've seen. Robert. On 8/29/07, Matthias Weigand [EMAIL PROTECTED] wrote: Thanks for your effort. The code wasn't

Re: [osg-users] SpeedTree (was General OSG Questions)

2007-08-29 Thread Ricko 3D
Mathieu, I'll check with Kevin and Chris over at SpeedTree since we have a couple licenses for SpeedTreeRT and full support here. Thanks. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mathieu MARACHE Sent: Wednesday, August 29, 2007 12:11 PM To:

[osg-users] ...video background...

2007-08-29 Thread alessandro terenzi
Hi all, as far as I can see, it is possible to set the background color of viewers, but I wonder if it is possible to use a video stream or a still image as background. In particular, I mean that I'd like to do this without creating any rectangle with a texture applied, but something of a lower

Re: [osg-users] Alpha Transparency control

2007-08-29 Thread Robert Balfour
Thanks Paul. I have it working now. It works fine from code, but I think I noticed that when I save the model subgraph out to an .osg file, I did not see any stateset reference to BlendColor (or BlendEquation for that matter), only the BlendFunc I set up, in the .osg file? So if I reload the

Re: [osg-users] Shaders and ssh

2007-08-29 Thread Jason
For this particular problem I am not using Exceed/Exceed3D. It is from linux box to linux box. Using NVidia Quadro FX 3400. Is there anything in the .nvidia-settings-rc file I can change to get this to work? On 8/29/07, Vican, Justin E. [EMAIL PROTECTED] wrote: I am getting the exact same

Re: [osg-users] parse 3d model not storaged in local file

2007-08-29 Thread 赵明伟
En. Another problem I think there will be. many 3d model files may have reference to image on local disk. so how can I save the image(write a NodeVisitor is a solution?), and then How I read that. ---MingWei--- 在2007-08-30,赵明伟 [EMAIL PROTECTED] 写道: Thank you very much. That's just what I

[osg-users] osgviewer.exe, VRML files and missing osgViewer include directory

2007-08-29 Thread Nicholas Yue
Hi, I noticed a flurry of e-mail regarding VRML and happen to need to view VRML files. I installed the binary 2.0 distribution (zip file) osg2.0.0_vs71_setup_2007-06-19.zip but noticed that it is unable to load VRML files because the VRML plugin is not available. I read from

Re: [osg-users] Shaders and ssh

2007-08-29 Thread Fábio Mierlo
If you diff the output of a direct and a indirect glxinfo, you can see that some extensions is missing. And Certain features like shaders requiring certain OpenGL extensions might not work with indirect rendering. [1] 1. http://www.sgi.com/products/software/volumizer/faq.html#rendering Try to