For this particular problem I am not using Exceed/Exceed3D. It is from
linux box to linux box. Using NVidia Quadro FX 3400.

Is there anything in the .nvidia-settings-rc file I can change to get
this to work?

On 8/29/07, Vican, Justin E. <[EMAIL PROTECTED]> wrote:
> I am getting the exact same behavior (and the same warning).  Are you
> using Exceed/Exceed3D?  I gave up solving this one a while ago and wrote
> it off as an Exceed problem.
>
> -----Original Message-----
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Jason
> Sent: Wednesday, August 29, 2007 2:52 PM
> To: [email protected]
> Subject: [osg-users] Shaders and ssh
>
> I have two machines (let's call them 1 and 2) with identical hardware
> and software that run an application using OpenSceneGraph.
>
> When I run my program locally on machine 1 or locally on machine 2,
> everything works as expected. However, whenever I ssh -X from machine
> 1 to machine 2 or vice versa, everything looks fine graphically except
> the shaders I am using don't seem to be executing.
>
> According to my debug statements, the shaders are loading properly,
> but they just don't seem to be executing.
>
> Also when I ssh -X and then run the program, I get a warning that
> says: warning: Producer::RenderSurface, under the X11 environment has
> tested the glXWaitVideoSyncSGI extension and found it to be be working
> proplery...
>
> Does this warning have anything to do with my shaders no functioning
> properly when I ssh -X into a machine?
>
> Thanks,
> Jason
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