Re: [osg-users] Link errors in latest SVN on Windows

2008-01-06 Thread Robert Osfield
Hi J-S, I've just added OSGUTIL_EXPORT to the affected classes, could you do a svn update and let me know how you get on. Robert. On Jan 5, 2008 9:14 PM, Jean-Sébastien Guay [EMAIL PROTECTED] wrote: Hello Robert, OSG from SVN updated at about 13:00 EST, Windows Vista x86, MS Visual C++

[osg-users] Creating shapes under mouse cursor

2008-01-06 Thread Renan Mendes
Hi everyone. In my application, when I press the 'p' key, when no shape is selected, I create a small ShapeDrawable sphere and add it to the root node. I'd like to be able to create that shape right under the mouse cursor. I've tried using the coordinates from ea.getX() and ea.getY(), but

[osg-users] Mathematical foundations

2008-01-06 Thread Renan Mendes
Hi everyone, Since I'm new on the whole computer graphics world, I don't have the mathematical foundations needed to fully comprehend the geometric transformations involved in a scene graph and used by OSG in its methods. I'd like to ask anybody who knows about a good website that deals with

Re: [osg-users] Creating shapes under mouse cursor

2008-01-06 Thread Emre Koc
Hi Renan, Are you trying to position your sphere in 3d coordinates or in 2d coordinates with orthogonal projection ? /emre On Jan 6, 2008 1:35 PM, Renan Mendes [EMAIL PROTECTED] wrote: Hi everyone. In my application, when I press the 'p' key, when no shape is selected, I create a

Re: [osg-users] Mathematical foundations

2008-01-06 Thread Andreas Goebel
Renan Mendes schrieb: Hi everyone, Since I'm new on the whole computer graphics world, I don't have the mathematical foundations needed to fully comprehend the geometric transformations involved in a scene graph and used by OSG in its methods. I'd like to ask anybody who knows about

Re: [osg-users] Creating shapes under mouse cursor

2008-01-06 Thread Andreas Goebel
Renan Mendes schrieb: In 3d coordinates... I know, we'll have to do something about the depth. Renan M Z Mendes ___ osg-users mailing list osg-users@lists.openscenegraph.org

[osg-users] Controlling cameras with different desired frame rates

2008-01-06 Thread Roni Rosenzweig
Hello I have multiple cameras, each one needs to have a target frame rate (for example, 60 fps), but cameras can have different desired frame rates. (This will be achieved using timers and clocks). If all cameras had the same target rate, I could easily use CompositeViewer and call frame() at 60

Re: [osg-users] osg in Visual C++ Express Edition 2008

2008-01-06 Thread Jean-Sébastien Guay
Quoting Percy Camilo Triveño Aucahuasi [EMAIL PROTECTED]: Sashidhar wrote: I've been using osg in linux this far. Today I tried installing it in windows vista with VC++ express edition 2008. Jean wrote: The Sashidhar issue meaning using CMake with Visual C++ Express 2008? This issue is

Re: [osg-users] Mathematical foundations

2008-01-06 Thread Jean-Sébastien Guay
Hello Renan, I´d recommend the book Real Time Rendering, where the math basics are covered and an overview about realtime-graphics is given. Andreas's suggestion is a very good one. RTR is an extremely good book and has overviews of almost every relevant current and past Computer Graphics

Re: [osg-users] Controlling cameras with different desired frame rates

2008-01-06 Thread Robert Osfield
Hi Roni, The only way to do what you want is to have multiple viewers, be them CompositeViewer or Viewer. A CompositeViewer containing Viewers won't do the trick, as the nested Viewers will just be treated as standard Views, not as viewers in their own right. One thing you won't be able to do

Re: [osg-users] Link errors in latest SVN on Windows

2008-01-06 Thread Jean-Sébastien Guay
Hello Robert, I've just added OSGUTIL_EXPORT to the affected classes, could you do a svn update and let me know how you get on. I just updated and re-enabled the wrappers in CMake, and I get a different set of unresolved external symbols, again for Wrapper osgUtil: 81EdgeCollector.obj :

[osg-users] RTT and multipass issue

2008-01-06 Thread Sergey Kurdakov
Hello, I have the following application – 1) I have multiple RTT ( for blum shader ) and set them the following way Root + Camera1: draw scene, RTT to texture1 (PRE_RENDER) + Camera2: draw scene with another shader to texture2 ( on a quad covering the screen (ortho2D absolute proj

Re: [osg-users] Mathematical foundations

2008-01-06 Thread sherman wilcox
In addition to the excellent advice from everyone else I would highly recommend taking a linear algebra class (and any needed pre-requisites) at your local university. On Jan 6, 2008 6:27 AM, Renan Mendes [EMAIL PROTECTED] wrote: Hi everyone, Since I'm new on the whole computer graphics

[osg-users] New osgPPU NodeKit (RTT, multipass postprocessing), take a look!

2008-01-06 Thread Art Tevs
Hi, folks! 4 Months ago (at the OpenSceneGraph BOF at Siggraph 2007) I have promised to bring out the post processing graph library/nodekit for the osg. I have implemented it for my last demo. Now I finally found the time to extract that piece of code and to include this into a library. osgPPU

[osg-users] blend vpb osgGIS models

2008-01-06 Thread MingWei
Hi! I am learning about the VirtualPlanetBuilder and osgGIS, both are necessary for the Geography Infomation system, I want to know how to use them together, When I use the osggis_viewer application, I cannot find the right way to display the osgGis models and VPB models together, my data

Re: [osg-users] blend vpb osgGIS models

2008-01-06 Thread Glenn Waldron
MingWei, It sounds like what you are trying to do it to drape the country polygon geometry onto a VPB globe. I assume you are using geocentric whole-earth models. Usually you can drape the polygon geometry to the terrain using an osgSim::OverlayNode. Here is a screenshot showing the technique in