Hi J-S,
I've just added OSGUTIL_EXPORT to the affected classes, could you do a
svn update and let me know how you get on.
Robert.
On Jan 5, 2008 9:14 PM, Jean-Sébastien Guay
[EMAIL PROTECTED] wrote:
Hello Robert,
OSG from SVN updated at about 13:00 EST, Windows Vista x86, MS Visual
C++
Hi everyone.
In my application, when I press the 'p' key, when no shape is
selected, I create a small ShapeDrawable sphere and add it to the root node.
I'd like to be able to create that shape right under the mouse cursor. I've
tried using the coordinates from ea.getX() and ea.getY(), but
Hi everyone,
Since I'm new on the whole computer graphics world, I don't have the
mathematical foundations needed to fully comprehend the geometric
transformations involved in a scene graph and used by OSG in its methods.
I'd like to ask anybody who knows about a good website that deals with
Hi Renan,
Are you trying to position your sphere in 3d coordinates or in 2d
coordinates with orthogonal projection ?
/emre
On Jan 6, 2008 1:35 PM, Renan Mendes [EMAIL PROTECTED] wrote:
Hi everyone.
In my application, when I press the 'p' key, when no shape is
selected, I create a
Renan Mendes schrieb:
Hi everyone,
Since I'm new on the whole computer graphics world, I don't have
the mathematical foundations needed to fully comprehend the geometric
transformations involved in a scene graph and used by OSG in its
methods. I'd like to ask anybody who knows about
Renan Mendes schrieb:
In 3d coordinates... I know, we'll have to do something about the depth.
Renan M Z Mendes
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Hello
I have multiple cameras, each one needs to have a target frame rate (for
example, 60 fps), but cameras can have different desired frame rates.
(This will be achieved using timers and clocks).
If all cameras had the same target rate, I could easily use CompositeViewer
and call frame() at 60
Quoting Percy Camilo Triveño Aucahuasi [EMAIL PROTECTED]:
Sashidhar wrote:
I've been using osg in linux this far. Today I tried installing it in
windows vista with VC++ express edition 2008.
Jean wrote:
The Sashidhar issue meaning using CMake with Visual C++
Express 2008? This issue is
Hello Renan,
I´d recommend the book Real Time Rendering, where the math basics are
covered and an overview about realtime-graphics is given.
Andreas's suggestion is a very good one. RTR is an extremely good book
and has overviews of almost every relevant current and past Computer
Graphics
Hi Roni,
The only way to do what you want is to have multiple viewers, be them
CompositeViewer or Viewer. A CompositeViewer containing Viewers won't
do the trick, as the nested Viewers will just be treated as standard
Views, not as viewers in their own right.
One thing you won't be able to do
Hello Robert,
I've just added OSGUTIL_EXPORT to the affected classes, could you do a
svn update and let me know how you get on.
I just updated and re-enabled the wrappers in CMake, and I get a
different set of unresolved external symbols, again for Wrapper osgUtil:
81EdgeCollector.obj :
Hello,
I have the following application –
1) I have multiple RTT ( for blum shader ) and set them the following way
Root
+ Camera1: draw scene, RTT to texture1 (PRE_RENDER)
+ Camera2: draw scene with another shader to texture2 ( on a quad
covering the screen (ortho2D absolute proj
In addition to the excellent advice from everyone else I would highly
recommend taking a linear algebra class (and any needed
pre-requisites) at your local university.
On Jan 6, 2008 6:27 AM, Renan Mendes [EMAIL PROTECTED] wrote:
Hi everyone,
Since I'm new on the whole computer graphics
Hi, folks!
4 Months ago (at the OpenSceneGraph BOF at Siggraph
2007) I have promised to bring out the post
processing graph library/nodekit for the osg. I have
implemented it for my last demo.
Now I finally found the time to extract that piece of
code and to include this into a library.
osgPPU
Hi!
I am learning about the VirtualPlanetBuilder and osgGIS, both are necessary
for the Geography Infomation system, I want to know how to use them together,
When I use the osggis_viewer application, I cannot find the right way to
display the osgGis models and VPB models together, my data
MingWei,
It sounds like what you are trying to do it to drape the country polygon
geometry onto a VPB globe. I assume you are using geocentric whole-earth
models. Usually you can drape the polygon geometry to the terrain using an
osgSim::OverlayNode. Here is a screenshot showing the technique in
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