Re: [osg-users] Warning on Add shader to the scene

2008-03-22 Thread Mike Weiblen
dude, where's your repro? -- mew On Fri, Mar 21, 2008 at 12:37 PM, Gordon Tomlinson <[EMAIL PROTECTED]> wrote: > > > Hi Y'all > > Ok I know this question is a little nefarious, > > As we continue our testing and porting to OSG 2.3.x we getting the > following when ever we add out shaders to the

Re: [osg-users] Mac OpenGL integration / CGLMacro.h

2008-03-22 Thread Mike Weiblen
Hi Allan, On Fri, Mar 21, 2008 at 3:22 PM, Allan Schaffer <[EMAIL PROTECTED]> wrote: > I was staying out of this but I think the "vendor lock-in" point is > being blown out of proportion. > Now, if it's simply a matter of OSS religion or OS allegiance for you, > then fine, read no further. > >

Re: [osg-users] OpenGL API RE: Mac OpenGL integration / CGLMacro.h

2008-03-22 Thread Robert Osfield
Hi Andy & Mike, On Fri, Mar 21, 2008 at 10:57 PM, Mike Weiblen <[EMAIL PROTECTED]> wrote: > Yikes! Yes, pls test w/ those Sun vertex macros disabled, and send to > osg-submissions as appropriate. > > It's one thing for a developer to decide to use macro wrappers in > their end application, bu

Re: [osg-users] osg-conv collada

2008-03-22 Thread skunkwerk
Thanks Jean, Jason, i'm on linux, not windows. I installed the collada dom and set these two environment variables: COLLADA_INCLUDE_DIR=/usr/local COLLADA_LIBRARY=/usr/local/lib/libcollada14dom.a and remade osg, but i still don't see any dae osg plugin. suggestions? how do i tell the make whe

Re: [osg-users] osg-conv collada

2008-03-22 Thread Jason Daly
skunkwerk wrote: > Thanks Jean, Jason, >i'm on linux, not windows. I installed the collada dom and set > these two environment variables: > COLLADA_INCLUDE_DIR=/usr/local > COLLADA_LIBRARY=/usr/local/lib/libcollada14dom.a > and remade osg, but i still don't see any dae osg plugin. > suggest

[osg-users] [VPB] Combining two models

2008-03-22 Thread Rahul Srivastava
Does VPB allow "combining" two models? I mean, let's say I create a low-res model of bluemarble data to level 5(bluemarble.ive). Now I create another model, say model1, using a high-res dem and texture(model1.ive). Now I want to "inset" model1.ive into the bluemarble.ive. Can I do this using

Re: [osg-users] osg-conv collada

2008-03-22 Thread skunkwerk
thanks Jason, once I ran ccmake . I was able to configure the environment variables correctly. the plugin seems to have been installed to /usr/local/lib/osgPlugins-2.2.0 /osgdb_dae.so yet I can't get osgconv to find it - i've tried -e dae, -l osgdb_dae, -l /usr/local/lib/osgPlugins-2.2.0/osgdb_dae.