Re: [osg-users] How to convert osg::Texture to osg::Image?

2015-05-20 Thread Robert Osfield
Hi Michael, On 20 May 2015 at 04:05, michael kapelko korn...@gmail.com wrote: I want to make sure I got you right. There's no way to convert Texture to Image, I can only get the Image at the time of Camera draw operation. Partially correct. There is an

Re: [osg-users] Oculus+OSG

2015-05-20 Thread Björn Blissing
Hi again, I have finally been able to solve the last piece of the puzzle. This means that for Oculus SDK v0.5.0.1 the examples can do both client- and SDK based distortion rendering. The v0.5.0.1 version of the Oculus SDK is also the last version with support for Linux and Mac, due to the

[osg-users] Problem with Shadow Map

2015-05-20 Thread David Heitbrink
I have added a shadow scene (using shadow map technique) to my scene graph and the shadow texture I am getting does not seem to make much sense see: https://www.nads-sc.uiowa.edu/userweb/dheitbri/shadowScene_small.jpg I turned on the debug HUD, the scene has 3 cars, on top of a white rectangle,

[osg-users] View volume image on web

2015-05-20 Thread Clement.Chu
Hi, I saved my volume image data as dds format by using osgDB::writeImage method. Does anyone know any method to be able to show dds image on webpage? I tried webgl and it does not work. I am not sure whether webgl supports volume rendering or not. Thanks. Regards, Clement