Re: [osg-users] First steps to improve culling

2015-11-17 Thread Alexandre Vaillancourt
Thanks all, I'll take a look starting tomorrow as I'm out of the office now! -- Alexandre Vaillancourt Le vendredi 13 novembre 2015, Jannik Heller a écrit : > There is a very high number of PrimitiveSets in your screenshot. In fact > you seem to have roughly one

[osg-users] Book reading suggestion

2015-11-17 Thread Alexandre Vaillancourt
Hello all! This is related to my post "First steps to improve culling". I'd like to improve my OpenGL knowledge in relation with OpenSceneGraph. I'd like to read a book that would give me a good kick start. I understand that OpenGL superbible and OpenGL Programming Guide (red book) are the main

Re: [osg-users] OS X (10.9) Texture2D with hardware compression results in no texture data.

2015-11-17 Thread Nikolay Kasyanov
This is weird: glewinfo reports that glTexStorage2D extension is absent on my mahine, but OSG still thinks it's there. Any ideas? -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=65667#65667 ___

Re: [osg-users] qt5 qml plugin

2015-11-17 Thread Roy Arents
Hi, I've tried some more, but still can't figure out what is going wrong with the update. I see the same happening when I try to include the qml in the osgQtWidgets.cpp example. I've included the cpp code and the qml code below. Notice the qml filepath pointing to the qml file pasted in code

[osg-users] osgShadow: shadow is seen on the opposite side of the model too

2015-11-17 Thread Pierre-Jean Petitprez
Hi, I am using osgShadow for adding soft shadows to my scene. My scene has a big cube that receives shadows and some small objects above it that cast shadows. My light is placed above all the objects. The big cube receives correctly the shadows on its top face (perfectly as it should be), but

[osg-users] [build] Building and installin a subset of OpenSceneGraph

2015-11-17 Thread Ivan Muzzolini
Hi, Premise: I'm maintaing a project that uses OSG - anyway, I use only a subset of the its libraries. I would like to speed up our build by building ONLY the following "components": - OpenThreads - osg - osgDB - osgUtil - osgGA - osgText - osgViewer - osgWidget Question: which is the