[osg-users] Visual Studio 2010 binaries

2010-08-01 Thread Christiansen, Brad
Hi All,

I have built OSG, VPB and many of the 3rd party libraries using Visual Studio 
2010 (trying to decide whether to upgrade). I have just uploaded them in case 
anyone else might find them useful:

http://members.iinet.net.au/~bchrist/OSG-Rev11685-Binaries-2010-x86.zip.zip 
(today's trunk)
http://members.iinet.net.au/~bchrist/VPB-Rev1013-Binaries-VS2010-x86.zip 
(today's trunk)
http://members.iinet.net.au/~bchrist/OSG-3rdParty-VS2010-x86.zip 
http://members.iinet.net.au/~bchrist/GDAL-1.6.3-Apps-VS2010-x86.zip 

I had to submit a very small patch to osgTerrain (missing include) and have had 
to make some small changes to the DirectShow plug-in (not yet submitted) but 
other than that OSG built without issue. VPB compiled fine but I did get a link 
error against osgDB which I couldn't resolve (duplicate symbol for a destructor 
of an iostream or something) but I forced the generation of the dll and it runs 
without any (obvious) issues.

The 3rd party libraries included are:
free type
gif
glut
jpeg
png
tiff
squish
zlib
gdal (no debug)
collada (no debug)
curl (no ssl) 
DirectShow (you still need to install the Windows SDK to build the plug-in)

Cheers,
Brad







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Re: [osg-users] .osg model converted to flt would not load in 3rd party software

2010-08-01 Thread Per Fahlberg

Hi Macher,

The model loads fine for me in Remo 3D 2.0.1 and the only issue is that we by 
default flip the dds textures, to correct this there is a checkbox in the 
texture palette, under the Edit menu, that can be unchecked. By the way if you 
would like to convert your model to openflight and avoid the mesh problem you 
can import the osg model directly in Remo 3D and will then get a model only 
constructed of faces, that will most likely work better in the other tools as 
well. I don't think there is an option to get the openflight plugin in osg to 
only produce faces instead of meshes, please correct me if I am wrong.

Regards,
Per Fahlberg
Remograph


On 07/29/2010 11:54 AM, Mach Bhai wrote:

I have downloaded and installed it today. version 2.0.1

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=30385#30385





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Re: [osg-users] .osg model converted to flt would not load in 3rd party software

2010-08-01 Thread Paul Martz
Hi Per, Macher -- When I was last in that code, the flt exporter supported 
v15.7, v15.8, and v16.1, controllable with the version= option, with v16.1 
being the default. All these versions support the use of Mesh Records.


The export options are fully documented. See the ExportOptions.cpp file, or run:
  osgconv --format flt
Or see the Support/KnowledgeBase page:
http://www.openscenegraph.org/projects/osg/wiki/Support/KnowledgeBase/OpenFlight

Rather than add an option to not use Mesh Records, the right way to do this 
would be to add support for OpenFlight v15.6.


(If, indeed, Mesh Records are the problem.)
   -Paul



Per Fahlberg wrote:

Hi Macher,

The model loads fine for me in Remo 3D 2.0.1 and the only issue is that 
we by default flip the dds textures, to correct this there is a checkbox 
in the texture palette, under the Edit menu, that can be unchecked. By 
the way if you would like to convert your model to openflight and avoid 
the mesh problem you can import the osg model directly in Remo 3D and 
will then get a model only constructed of faces, that will most likely 
work better in the other tools as well. I don't think there is an option 
to get the openflight plugin in osg to only produce faces instead of 
meshes, please correct me if I am wrong.


Regards,
Per Fahlberg
Remograph


On 07/29/2010 11:54 AM, Mach Bhai wrote:

I have downloaded and installed it today. version 2.0.1


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Re: [osg-users] .osg model converted to flt would not load in 3rd party software

2010-08-01 Thread Per Fahlberg

Hi Paul,

Face records are still valid in v15.7, v15.8 and v16.1 so an option to 
use face records instead of mesh records could still be a good solution 
to be more flexible towards other tools that don't support mesh records. 
IMHO if someone was to add support for exporting to faces instead of 
meshes it would be better to support it in all already existing versions 
instead of only limiting it to v15.6, which is a very old version of the 
OpenFlight format.


Regards,
Per Fahlberg
Remograph

On 08/01/2010 09:11 PM, Paul Martz wrote:
Hi Per, Macher -- When I was last in that code, the flt exporter 
supported v15.7, v15.8, and v16.1, controllable with the version= 
option, with v16.1 being the default. All these versions support the 
use of Mesh Records.


The export options are fully documented. See the ExportOptions.cpp 
file, or run:

  osgconv --format flt
Or see the Support/KnowledgeBase page:
http://www.openscenegraph.org/projects/osg/wiki/Support/KnowledgeBase/OpenFlight 



Rather than add an option to not use Mesh Records, the right way to do 
this would be to add support for OpenFlight v15.6.


(If, indeed, Mesh Records are the problem.)
   -Paul



Per Fahlberg wrote:

Hi Macher,

The model loads fine for me in Remo 3D 2.0.1 and the only issue is 
that we by default flip the dds textures, to correct this there is a 
checkbox in the texture palette, under the Edit menu, that can be 
unchecked. By the way if you would like to convert your model to 
openflight and avoid the mesh problem you can import the osg model 
directly in Remo 3D and will then get a model only constructed of 
faces, that will most likely work better in the other tools as well. 
I don't think there is an option to get the openflight plugin in osg 
to only produce faces instead of meshes, please correct me if I am 
wrong.


Regards,
Per Fahlberg
Remograph


On 07/29/2010 11:54 AM, Mach Bhai wrote:

I have downloaded and installed it today. version 2.0.1


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