Re: [osg-users] osgexport for blender?

2011-05-30 Thread Alberto Luaces
Damyon Wiese writes: Hi Amigoface, Sorry - I think this commit to blender changed one of the import paths. http://comments.gmane.org/gmane.comp.video.blender.scm/22522 Ie - my blender auto updated and I had to change one of the import paths to make the script work - but obviously that

Re: [osg-users] X11 cursor setting - Single- vs Multithread

2011-05-30 Thread Per Nordqvist
Hi JP, I had similar problem on 2.8.x, your code doesn't compile for me but have your tried wrapping the cursor stuff with viewer.stopThreading(); .. viewer.startThreading(); /Per On 26 May 2011 15:40, J.P. Delport jpdelp...@csir.co.za wrote: Hi all, the attached little app crashes if I

Re: [osg-users] [osgPlugins] Export Blender to OSG

2011-05-30 Thread Alberto Luaces
aaron wetzler writes: Hi, I have the following task to do: 1. Import a mesh of a hand (.obj) into blender. Create an armature in Blender 2. Skin the armature with the hand mesh. 3. Export this armature and mesh into OSG. 4. Alter the armature poses in OSG and output a set of jpgs or bmps

Re: [osg-users] osgexport for blender?

2011-05-30 Thread Serge Lages
Thank you very much for the updated script, it works great. If I have time I'll test it on anothers models and let you know. Cheers, On Mon, May 30, 2011 at 9:37 AM, Alberto Luaces alua...@udc.es wrote: Damyon Wiese writes: Hi Amigoface, Sorry - I think this commit to blender changed

[osg-users] Please test svn/trunk before todays 2.9.15 dev release.

2011-05-30 Thread Robert Osfield
Hi All, Could users check out, build and test the svn/trunk version of the OSG and let me know how you get on. I'll be tagging the 2.9.15 release today so would like to make sure it's at least building across platforms before I make the release. Thanks, Robert.

Re: [osg-users] QuadBuffer crash?Do you have?

2011-05-30 Thread Nan WANG
Hi, Robert This morning, i've checked your suggestion: using osgviewer cow.osg --stereo QUAD_BUFFER It was same...the problem is still there...sometimes, I got frozen screen... Then we can say that should be a problem of Drivers or Hardware ? Thanks alot~ Cheers, Nan -- Read

Re: [osg-users] Please test svn/trunk before todays 2.9.15 dev release.

2011-05-30 Thread Stephan Maximilian Huber
Hi Robert, Am 30.05.11 10:28, schrieb Robert Osfield: Could users check out, build and test the svn/trunk version of the OSG and let me know how you get on. I'll be tagging the 2.9.15 release today so would like to make sure it's at least building across platforms before I make the release.

Re: [osg-users] [build] 2.9.14 and trunk problems on lubuntu 11.04+lxde+nvidia

2011-05-30 Thread J.P. Delport
Hi, On 27/05/11 18:10, Robert Osfield wrote: Hi All, On Thu, May 26, 2011 at 2:31 PM, J.P. Delportjpdelp...@csir.co.za wrote: ulimit -c unlimited for ((i=0; i100; i++)) do osgviewer --window 0 100 800 600 cow.osg osgviewer --window 500 0 800 600 cow.osg sleep 0.5; killall osgviewer; done

[osg-users] [osgCompute] Computations outside computation node

2011-05-30 Thread Jaco Cronje
Hi, I would like to use osgCompute outside the computation node, similar to your osgEndiannessDemo example. The only difference is that I want to use osgCuda::Texture objects. From the example source: Code: // You can use modules and buffers in the update cycle or everywhere // you want. But

Re: [osg-users] 2.8.5 Call for testing

2011-05-30 Thread Jordi Torres
Hi Paul, It compiles and runs ok in my Ubuntu 10.04 x86_64 box. Cheers. 2011/5/27 Michael Weiblen mike.weib...@gmail.com Excellent work, will get banging on it. -- mew On Fri, May 27, 2011 at 8:47 AM, Paul Martz pma...@skew-matrix.com wrote: Hi all -- I've just tagged 2.8.5 RC1 and

Re: [osg-users] X11 cursor setting - Single- vs Multithread

2011-05-30 Thread J.P. Delport
Hi Per, On 30/05/11 09:37, Per Nordqvist wrote: Hi JP, I had similar problem on 2.8.x, your code doesn't compile for me but have your tried wrapping the cursor stuff with viewer.stopThreading(); .. viewer.startThreading(); hmm, your suggestion works. I didn't realize that viewer.realize()

Re: [osg-users] X11 cursor setting - Single- vs Multithread

2011-05-30 Thread Robert Osfield
Hi J.P, et. al, I have tracked down and fixed the setCursor() crash issue ;-) The problem occurred because of subtle timing issue with the GraphicsContext::_threadOfLastMakeCurrent variable in the GraphicsContext::makeCurrent() and how this variable is used in the

Re: [osg-users] QuadBuffer crash?Do you have?

2011-05-30 Thread Robert Osfield
Hi Nan, On Mon, May 30, 2011 at 9:47 AM, Nan WANG nan.c...@gmail.com wrote: This morning, i've checked your suggestion: using osgviewer cow.osg --stereo QUAD_BUFFER It was same...the problem is still there...sometimes, I got frozen screen... As another little test could you try:

Re: [osg-users] [3rdparty] osgAudio Sound Position

2011-05-30 Thread Sami Moisio
Hi, Did you make sure your audio source is mono? If the file is in stereo format OpenAL won't use it as a positional sound. Cheers, Sami -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=39935#39935

Re: [osg-users] X11 cursor setting - Single- vs Multithread

2011-05-30 Thread J.P. Delport
Hi Robert, On 30/05/11 11:36, Robert Osfield wrote: Hi J.P, et. al, I have tracked down and fixed the setCursor() crash issue ;-) The problem occurred because of subtle timing issue with the GraphicsContext::_threadOfLastMakeCurrent variable in the GraphicsContext::makeCurrent() and how this

Re: [osg-users] Please test svn/trunk before todays 2.9.15 dev release.

2011-05-30 Thread Fred Smith
Hi, No problem building for me here on Windows 7, VS2010 SP1, 32-bit build, default CMake options + BUILD_OSG_EXAMPLES. Cheers, Fred -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=39936#39936 ___

Re: [osg-users] QuadBuffer crash?Do you have?

2011-05-30 Thread Nan WANG
Yes Robert~ You are completely right~i checked with --SingleThreaded option, but it changes nothing...sometimes, it happened again. With the application that are working are based on OpenGL rendering. Because we are using QuadBuffer projectors and shutter glasses... It was a strange

Re: [osg-users] Please test svn/trunk before todays 2.9.15 dev release.

2011-05-30 Thread dimi christop
Linux RHEL4 I get this error message /home/local/VariousProjects/osg-2.915/src/osgPlugins/tiff/ReaderWriterTIFF.cpp:188: error: `streampos' is not a member of `std::ostream' std::ostream::streampos checkEmpty = fout-tellp(); I fixed it just by removing the ostream std::streampos checkEmpty =

Re: [osg-users] [osgPlugins] Export Blender to OSG

2011-05-30 Thread aaron wetzler
Hi Alberto You are right. I found the osgExport and osgAnimation. Im currently really stuck on the osgExport though and would really like to be able to find a version of blender and a version of osgExport that work together. Do you have any experience with this? Do you know which versions of

Re: [osg-users] [osgPlugins] Export Blender to OSG

2011-05-30 Thread Alberto Luaces
aaron wetzler writes: Hi Alberto You are right. I found the osgExport and osgAnimation. Im currently really stuck on the osgExport though and would really like to be able to find a version of blender and a version of osgExport that work together. Do you have any experience with this? Do

Re: [osg-users] [osgPlugins] Export Blender to OSG

2011-05-30 Thread Cedric Pinson
The current workflow I used to have animation in osg, is using blender 2.49b and the osgexport https://bitbucket.org/cedricpinson/osgexport If you get the repository you will be able to check example. Cedric On Fri, 2011-05-27 at 18:29 +0200, aaron wetzler wrote: Hi, I have the following

Re: [osg-users] Please test svn/trunk before todays 2.9.15 dev release.

2011-05-30 Thread Robert Osfield
Thansk Dimi, fix applied and checked in to svn/trunk. On Mon, May 30, 2011 at 1:19 PM, dimi christop dimi_chris...@yahoo.com wrote: Linux RHEL4 I get this error message /home/local/VariousProjects/osg-2.915/src/osgPlugins/tiff/ReaderWriterTIFF.cpp:188:  error: `streampos' is not a member of

Re: [osg-users] Please test svn/trunk before todays 2.9.15 dev release.

2011-05-30 Thread Wang Rui
Hi Robert, Build fine on Windows XP (VS2008 SP1), Ubuntu 11.04, and Android NDK r5 (without any dependencies, as I'm still new to NDK). By the way, I noticed that there are no Android examples for showing even a simplest implementation of OSG on Android. Is it possible that we could provide one

Re: [osg-users] Please test svn/trunk before todays 2.9.15 dev release.

2011-05-30 Thread Robert Osfield
Hi Rui, On Mon, May 30, 2011 at 2:45 PM, Wang Rui wangra...@gmail.com wrote: Build fine on Windows XP (VS2008 SP1), Ubuntu 11.04, and Android NDK r5 (without any dependencies, as I'm still new to NDK). Thanks for the extensive testing. By the way, I noticed that there are no Android

Re: [osg-users] 2.8.5 Call for testing

2011-05-30 Thread Eric Sokolowsky
I've been testing it with my application without problems, on Fedora 14 Linux x64. On Fri, May 27, 2011 at 10:47 AM, Paul Martz pma...@skew-matrix.com wrote: Hi all -- I've just tagged 2.8.5 RC1 and would like to request your help in testing. You can check out the release candidate from here:

[osg-users] about the front clipping plane

2011-05-30 Thread Gianluca Natale
Hi, I have an issue with the distance of the front clipping plane of the viewing frustum. I mean that my scene is made only of two isolated points, each with an empty bounding box (i.e. the bb is defined as the 8 vertices coinciding with the point). Also, I set:

Re: [osg-users] about the front clipping plane

2011-05-30 Thread Robert Osfield
Hi Gianluca, The OSG by default will use COMPUTE_NEAR_FAR_USING_BOUNDING_VOLUMES settings for osg::Camera which tells the cull traversal to compute the depth range of scene for each frame based on the extents of the bounding boxes of the drawables in the scene. Often the computed near position

[osg-users] R: about the front clipping plane

2011-05-30 Thread Gianluca Natale
Thank you Robert, you are always clear and precise! That's the info I need. Gianluca -Messaggio originale- Da: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] Per conto di Robert Osfield Inviato: lunedì 30 maggio 2011 16:50 A:

Re: [osg-users] Please test svn/trunk before todays 2.9.15 dev release.

2011-05-30 Thread Javier Taibo
Everything OK in Ubuntu 10.04.2 LTS (64-bit). Regards, On Mon, May 30, 2011 at 10:28 AM, Robert Osfield robert.osfi...@gmail.com wrote: Hi All, Could users check out, build and test the svn/trunk version of the OSG and let me know how you get on.  I'll be tagging the 2.9.15 release

[osg-users] OpenSceneGraph-2.9.15 developer version released

2011-05-30 Thread Robert Osfield
Hi All, OpenSceneGraph-2.9.15, released on 30th May 2011, key deliverables in this dev release are: Fixes to Coverity reported issues. Merged pending submissions that fixed a range of bugs and minor feature additions. source package : OpenSceneGraph-2.9.15.zip svn tag: svn co

Re: [osg-users] Meta-data in core OSG - project started

2011-05-30 Thread Robert Osfield
Hi All, Last Friday I dived in and did my first pass review of Sukender's work on a meta data system for the OSG. Now that I've got the 2.9.15 dev release out the door I've returned for a second look. My current reaction is that it feels rather too complicated and with it a bit awkward to

[osg-users] OpenSceneGraph hello

2011-05-30 Thread dosto . walla
OpenSceneGraph hello i wish someone had let me know about this sooner http://g.msn.com.br/BR9/1369.0?http://cnbc7.com/news ___ osg-users mailing list osg-users@lists.openscenegraph.org