Re: [osg-users] osgWidget performances

2012-04-18 Thread Vincent Bourdier
Hi, The masks was a good idea, and there is a little bit improvement but not enough in my case... I'm still trying to make some improvement using them, but without the expected success. So if you have any other idea... please share it ! Thanks. Regards, Vincent Le 16/04/2012 17:27,

Re: [osg-users] osgWidget performances

2012-04-18 Thread Robert Osfield
Hi Vincent, On 18 April 2012 08:55, Vincent Bourdier vincent.bourd...@gmail.com wrote: The masks was a good idea, and there is a little bit improvement but not enough in my case... I'm still trying to make some improvement using them, but without the expected success. So if you have any

Re: [osg-users] Rotate two (or more) texts as one to the Screen

2012-04-18 Thread Martin Hahner
Hi Robert, thanks for your tip! It worked perfectly that way :) So thank you again and I'm sorry for the late reply, but I haven't had time to try it lately :( Cheers, Martin -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=47112#47112

Re: [osg-users] Rendering osgText::Text using osg::Material?

2012-04-18 Thread Filip Arlet
Hi, Because osgText calls state.Color in drawImplementation and this overrides glColor4fv in osg::Material::apply(State) const when using osg::Material with colorMode = OFF Cheers, Filip -- Read this topic online here:

[osg-users] What can cause glCompileShader FAILED?

2012-04-18 Thread Mike Wozniewski
Hi all, Can someone explain what can cause a shader to not compile? I have a two programs with nearly identical build systems, using the same OSG libraries (3.1.1) on the same machine. One can compile and run shaders, while the other produces this: Code: Compiling VERTEX source: 1: //

Re: [osg-users] What can cause glCompileShader FAILED?

2012-04-18 Thread Sebastian Messerschmidt
Hello Mike, maybe it is easier for us to follow if you elaborate in what the nearly identical build systems differ. cheers Sebastian Hi all, Can someone explain what can cause a shader to not compile? I have a two programs with nearly identical build systems, using the same OSG libraries

Re: [osg-users] What can cause glCompileShader FAILED?

2012-04-18 Thread Mike Wozniewski
Hi Sebastian, Indeed, I now realize that it is some sort of build setting! To clarify, the program with broken shaders was built with XCode, while the one that works was built with an autotools project. Both link with the same libs and have all the same flags (I think; will verify).

[osg-users] Strange line in FileUtils.cpp

2012-04-18 Thread Eduardo Poyart
Hello, Line 59 in FileUtils.cpp seems strange: #ifdef __IPHONE_4_0 (__IPHONE_OS_VERSION_MIN_REQUIRED = __IPHONE_4_0) Clang warns me about extra tokens at end of #ifdef directive at the . Shouldn't the correct syntax be as below? #if defined( __IPHONE_4_0) (__IPHONE_OS_VERSION_MIN_REQUIRED =

Re: [osg-users] Character modeling + Cloth simulation + Blender osgExporter

2012-04-18 Thread Maia Randria
Hi, Thank you for replying. Glad to see that other people are using Makehuman + OSG. I reported some issues about the exporter at : https://github.com/cedricpinson/osgexport/issues/10#issuecomment-4973016 If I understand, do you export in fbx from Blender ? Are there some reasons why you

Re: [osg-users] osgVolume not working with latest ATI Radeon drivers on Windows

2012-04-18 Thread Poirier, Guillaume
Hello OSG users, osgvolume does not work for me with an ati card and found the following thread in the archives which sounds like the same issue but unfortunately without a solution: http://forum.openscenegraph.org/viewtopic.php?t=8913start=0postdays=0postorder=aschighlight= I am using Windows

[osg-users] How to use CMake to construct an OpenSceneGraph project ?

2012-04-18 Thread Lawrence Tsang
Hi, I have just downloaded the OpenSceneGraph source, unzip it into ~/OpenSceneGraph-3.0.1 directory and use CMake to create an out-of-source eclipse make project in ~/OpenSceneGraph-3.0.1-build-eclipse-cdt directory. When I execute make in ~/OpenSceneGraph-3.0.1-build-eclipse-cdt directory,