Hi Jan,
> The only way you could have problems is if you rely on the OSG
> libraries shipped by the distro, where you don't have control over how
> it was compiled.
That is precisely what's going to happen. My application is likely to become
available in distro repositories (FWIW, an older
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
On 06/11/2015 10:19 PM, Jannik Heller wrote:
> Hi,
>
> Recently I have had my application tested on a wide range of linux
> distributions. Some users are running into a problem with Qt
> version mismatch. My application gets built with Qt4, but osgQt
Hi,
Recently I have had my application tested on a wide range of linux
distributions. Some users are running into a problem with Qt version mismatch.
My application gets built with Qt4, but osgQt might be built with Qt4 or Qt5.
If you load Qt4 and Qt5 libraries in the same executable, a crash e
On Thu, Jun 11, 2015 at 4:43 PM, manish Choudhary wrote:
> Hi,
>
> I'm using Qt 5.4.2 for Windows 32-bit (VS 2013) and OpenSceneGraph-3.2.2
> stable release on Window 8.1 platform.
> osgviewerQt example is not working without any modification.
> It is aborts and in the command prompt it showing
HI Manish,
I could be a Qt change in behavior that it's setting the context up or
managing the threads in an different way. Qt's this moving goal posts
with trying to integrate. Each rev it the way Qt works w.r.t OpenGL
shifts a bit.
One thing you could try is OSG-svn/trunk or the OSG-3.3.7 dev
Hi,
I'm using Qt 5.4.2 for Windows 32-bit (VS 2013) and OpenSceneGraph-3.2.2
stable release on Window 8.1 platform.
osgviewerQt example is not working without any modification.
It is aborts and in the command prompt it showing
"Warning: detected OpenGL error 'invalid operation' at Before Rende
On 11 June 2015 at 12:25, Jordi Torres wrote:
> Hi Robert,
>
> That's exactly what I was referring. Just tested and it works for me in a
> fresh install of Ubuntu 15.04. Also compiled with success for Android ndk
> r8e and ndk r10d in GLES1 and GLES2.
> Should'nt these lines ( 34 and 36 ) be remov
Hi Manish,
I'm not a Qt user so can't help with the specifics. Others with more
Qt experience might well be a bit clueless to what's wrong at your end
as you don't provide any code or many details. You won't get many
answers if no one has enough information to know what might be wrong.
For star
Hi,
Have not found the solution regarding above issue?
Please Help.
...
Thank you!
Cheers,
manish
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=64052#64052
___
osg-users mailing list
osg-users@
Hi Robert,
That's exactly what I was referring. Just tested and it works for me in a
fresh install of Ubuntu 15.04. Also compiled with success for Android ndk
r8e and ndk r10d in GLES1 and GLES2.
Should'nt these lines ( 34 and 36 ) be removed too?
Rafa will try in OSX later.
https://github.com/o
Hy Elias,
your procedure seems correct to me, it is more your conclusion
that I don't understand...
What do you mean by "vpb didn't make texture elevated" ? Ha you
fully zoomed on the textured zone in order to be sure that it is
really not elevated. W
hi robert,
OS:windows 7 X64
compiler:VC2010
cmake version:
3.2.2
current OpenSceneGraphsvn14909.
compiled and tested OK
zhuwan
06,11,2015
> -原始邮件-
> 发件人: "Robert Osfield"
> 发送时间: 2015-6-8 23:37:29
> 收件人: "OpenSceneGraph Users"
> 抄送:
> 主题: [osg-users] Ready to tag OpenSceneG
Hello!
My statement about the problem, that had been solved, looks a little premature.
The problem:
Terrain is displayed incorrectly.
Results:
1. https://drive.google.com/file/d/0ByDDImhSolf6cGFyV21PRXZuZHM/view?usp=sharing
2. https://drive.google.com/file/d/0ByDDImhSolf6N3FvRkNJUW1nMlk/view?usp
Hello!
My statement about the problem, that had been solved, looks a little premature.
The problem:
Terrain is displayed incorrectly.
Results:
1. https://drive.google.com/file/d/0ByDDImhSolf6cGFyV21PRXZuZHM/view?usp=sharing
2. https://drive.google.com/file/d/0ByDDImhSolf6N3FvRkNJUW1nMlk/view?usp
Hi Rafa,
I have reverted this problem typedef.
Could you please test svn/trunk to make sure everything is looking good now?
Cheers,
Robert.
On 9 June 2015 at 20:03, Rafa Gaitan wrote:
> Hi Robert,
>
> I've just did an svn update and the error in android is still there.
>
> If we remove the lin
15 matches
Mail list logo