I am attempting to switch which thread I call viewer::frame in.
I realize my viewer in thread A, call viewer::frame() several times, do some
loading, then switch the call to viewer::frame() to thread B. When I do so the
items within the window still update but I am unable to move/resize/select
Robert,
I ran into a few "implicit ref_ptr output conversion" issues in the master
(and 3.6.x branch)... PR is forthcoming.
Glenn Waldron
On Mon, Sep 10, 2018 at 11:50 AM Glenn Waldron wrote:
> PR for osgText is up.
> https://github.com/openscenegraph/OpenSceneGraph/pull/622
>
> Glenn Waldron
Back from holidays...
Community support is thin when considering OpenSceneGraph with Qt. I am
currenlty the only maintainer of osgQt because I have a software using it
and I didn't want the project to be tossed out.
The Qt4 way of doing things with legacy osgQt (that was droped from
OpenSceneGrap
Hi Michael,
It's difficult to tell what went wrong, could you try to add the
'OpenSceneGraph_DEBUG' variable when running cmake ? And also include the
parameters you set to your cmake call for osgQt ?
> cmake -DOpenSceneGraph_DEBUG=True ...
Regards
--
nǝıɥʇɐƜ
On Sun, 9 Sep 2018 at 08:04, Micha
PR for osgText is up.
https://github.com/openscenegraph/OpenSceneGraph/pull/622
Glenn Waldron
On Sat, Sep 8, 2018 at 8:35 AM Glenn Waldron wrote:
> Robert,
> Sorry, I got sidetracked ... will generate the PR on Monday.
>
> On Thu, Sep 6, 2018, 11:27 AM Robert Osfield
> wrote:
>
>> Hi Glenn,
>
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