[osg-users] osgviewer stereo bug

2009-07-07 Thread Christopher Mire
Hello, I have encountered this bug where stereo rendering is messed up when using saved animation path file. This bug causes the separation between left and right eye images to be way off, messing up stereo effect. Upon initial loading of model, the images are not proper, but only when using

Re: [osg-users] osgviewer stereo bug

2009-07-21 Thread Christopher Mire
I've started looking at code, but have no familiarity with this codebase, and time is very limited. I was wondering if someone code offer assistance on code, as in what functions to look at. I was looking at osgGA src, and found Animation path code, and in osgViewer/ViewerEventHandlers.cpp the