Re: [osg-users] dynamic_cast of referenced objects

2010-02-09 Thread Kevin Wilder
Hi, For anyone who is still following this thread (or for anyone who stumbles upon it while trying to solve a similar problem in the future), I figured I'd post my findings: The bit about the object reference pointers vs. standard C++ pointers turned out to be a red herring. Seems the crashes

Re: [osg-users] dynamic_cast of referenced objects

2010-02-08 Thread Kevin Wilder
Hi, Thank you both for all of your help! Cheers, Kevin -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=23805#23805 ___ osg-users mailing list osg-users@lists.openscenegraph.org

[osg-users] dynamic_cast of referenced objects

2010-02-05 Thread Kevin Wilder
Hi, My project is throwing an occasional unhandled win32 exception error and I've been trying to figure out why. There is no consistency in the timing so I assume that I have a dangling pointer somewhere. (I don't have a memory leak because the memory usage shown in the Windows Task Manager is

Re: [osg-users] How to name the viewer window???

2009-12-12 Thread Kevin Wilder
Hi, I came upon this post while searching for a way to do exactly the same thing. Now that I've found a solution, I thought I would post it for the benefit of everyone on this forum: // create the windows and start the required threads. viewer.realize(); // add a caption to the viewer window