[osg-users] Who can tell how much Pixel most for .jpg can OSG support?
Hi,osger all, Who can tell how much Pixel most for .jpg can OSG support? Thanks ahead. Cheers, Donlin___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] How to make OSG support very large Pixels images(For Map Texture)?
Hi,osger all, Who can tell how much Pixel most for .jpg can OSG support? I have a 5405X5634 Pixel .JPG File,but OSG can't read it(For Map Texture), How to make OSG support very large Pixels images? Thanks ahead. Cheers, Donlin ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] How to make OSG support very large Pixels images(For Map Texture)?
Hi,osger all, Who can tell how much Pixel most for .jpg can OSG support? I have a 5405X5634 Pixel .JPG File,but OSG can't read it(For Map Texture), How to make OSG support very large Pixels images? Thanks ahead. Cheers, Donlin ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] osgBullet on IOS
快捷回复给:Doug McCorkle, OpenSceneGraph Users, thomas.hogarth At 2011-06-10 01:42:33,Doug McCorkle mc...@iastate.edu wrote: Thanks! Doug On Jun 9, 2011, at 12:20 PM, Thomas Hogarth wrote: Hi Doug Raised it as an issue, it made me enter a branch path but I had in fact download the trunk. Cheers Tom PS I'll join the osgBullet users list and post there from now on. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] What will OSG 3.0.0 be?
Hi,all osger osg 3.0.0 is coming,Could someone tell What will OSG 3.0.0 be? what's the main changes and revolutionary updates? donlin ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] About osg on Mobile
Does anyone give some info about osg on Mobile? can osg run on Mobile? How and what package it need? Thanks Donlin___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] About OSG and Distributed Issue?
Thanks for your reply giving info ,Martin Scheffler I am trying avango. Donlin 在2010-04-17 16:40:38,Martin Scheffler osgfo...@tevs.eu 写道: you can also check out Avango (http://www.avango.org/). It uses OSG and provides ways to replicate scene graph structures. i don't know if the network stuff is optimized enough for internet use though -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=26915#26915 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] About OSG and Distributed Issue?
Hi,Robert, I mean that on web,diffrent person login on the same scene,they can see others,also can chat each other. I am not sure which tools or engine is right with OSG? is Raknet or others? are there any examples or current project for this issue? Thanks. Donlin 在2010-04-15 18:12:41,Robert Osfield robert.osfi...@gmail.com 写道: Hi Donlin, 2010/4/14 xyc508 xyc...@163.com: how to develop OSG for Distributed usage? Could one give which Distributed tool or software is right or best? There are plenty of different approaches, which is best for you? Well I don't really know what you have in mind by Distributed usage, if you give a few more details about what you are trying to achieve then perhaps others will be able to point you in the right direction. Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] About OSG and Distributed Issue?
Thanks John, I am try OSG+Raknet+OpenAL+MFC to develop Distributed Interactive Simulation, is it feasible? Donlin 在2010-04-16 03:35:23,PCJohn pec...@fit.vutbr.cz 写道: Hi Dolin, the complexity of distributed/collaborative virtual scenes are so high that you can make a PhD research on it. You can google for Blue-c, DIS (Distributed Interactive Simulation), Active Transactions, etc. for more details. Basically, the problem is coming from the replication - you need to replicate the scene among the computers because you can not afford to make a remote access to read scene data. As second point, you often need to update data very quickly, and often validate them - but how to validate the data if you do not have all the up-to-date data accessible locally - you are still in distributed system with non-zero update propagation times... Solution of computer game DOOM 1 - it was simple enough, by the way. John xyc508 wrote: Hi,Robert, I mean that on web,diffrent person login on the same scene,they can see others,also can chat each other. I am not sure which tools or engine is right with OSG? is Raknet or others? are there any examples or current project for this issue? Thanks. Donlin 在2010-04-15 18:12:41,Robert Osfield robert.osfi...@gmail.com 写道: Hi Donlin, 2010/4/14 xyc508 xyc...@163.com: how to develop OSG for Distributed usage? Could one give which Distributed tool or software is right or best? There are plenty of different approaches, which is best for you? Well I don't really know what you have in mind by Distributed usage, if you give a few more details about what you are trying to achieve then perhaps others will be able to point you in the right direction. Robert. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-us...@lists.openscenegraph.orghttp://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] About OSG and Distributed Issue?
Hi,all how to develop OSG for Distributed usage? Could one give which Distributed tool or software is right or best? Thanks ahead Donlin 2010-4-15___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] Why :readNodeFile(http://www.aaa.com/a.ive) not take effect?
Hi,all Why :readNodeFile(http://www.aaa.com/a.ive;) not take effect? how to use osgviewer.exe http://www.aaa.com/a.ive;? The osgdb_net.dll is on the right way. Thanks Donlin___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] How to run OSG on iPhone(Mobile Device)?
I think the hardware is not a problem as time gone,for example ,GPhone and iPhone's hardware is strong now, and more and mor mobile device's hardware is similar to PC as many year ago, so is necessary to develop named osgMobile platform for all Mobile? if necessary,does osgMobile is a plug-in or a application? is osgMobile a issue now? Donlin 在2010-03-02 04:11:51,Jason Daly jd...@ist.ucf.edu 写道: Jim Brooks wrote: Does any one know that how to run OSG on iPhone(Mobile Device)? Is iPhone capable of running a moderately complex OSG program? The thing has limited RAM and persistent memory ...it can't hold too many 3D models, etc. (Reminds me of trying to write a program for a VIC-20). It's got 128 MB RAM (256 MB in the 3GS). I guess it depends on how you define moderately complex :-) --J ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] How to run OSG on iPhone(Mobile Device)?
Hi,all Does any one know that how to run OSG on iPhone(Mobile Device)? It need a plug-in for mobile explorer or recompile application ? Could any one give a OSG Mobile examples? Thank you all ! Cheers, Donlin___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] About OSG Distributed Usage
Hi,Robert Thanks for your reply. Have you ever see other person or company Distributed implementation like this?Should you give some their name? or could you give some ideas,for examples: Firstly,it need a database,user managment,char,chat,Collision Detection,etc. but i have a question:For many uesers,every user have their position database,where it stored?how their position database transform among the thousand client users? Could you give some Tips or Hint? Thanks Donlin 在2008-10-20,Robert Osfield [EMAIL PROTECTED] 写道: Hi Donlin, 2008/10/20 xyc508___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] About OSG Distributed Usage
Hi ,how are you all? Does anyone know where is the OSG Distributed Module in OSG Code Source? How many ueser all over the NET can roam the same scene? How to realize this Usage? Donlin Thanks___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] osgal with multiple sounds
Hi,Joe Lyga I ever meet the same problem one year before,but it still not solved.I think that osgAL have two sound channel limited.But i don't know why! Same Confused Person Donlin 在2008-09-10,Joe Lyga [EMAIL PROTECTED] 写道: Hi osg-users, I've been playing around with the osgal audio library trying to get some basic 3D sound working (with openscenegraph 2.4 I believe). I've had some success attaching a single sound to a single object, but I've been having some problems getting multiple sounds to play at the same time. Even with the demos, it alternates between playing the two sounds instead of playing them simultaneously. I'm pretty sure my computer has multiple sound channels, and I'm curious if I'm just using outdated libraries, or if it's working as intended. Has anyone had any luck with osgal? Thanks ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] How to control Animation Speed?
Hello,all I build a model with animation in it use 3ds max,but in osg application(Load the model .ive as a node),the animation's speed is too fast, I want use language to set it's speed down, could anyone tell how to control Animation Speed ?Thanks. Regards Donlin___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] How to control Animation in .ive speed?
Hello,all I build a model with animation use 3ds max,export as a .ive file,loaded in osg application as a node,but the animation is too fast,could any tell how to control it's speed or give any help? Thanks. Regards Donlin___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] What's the mpr.dll ?
After installed,my app is all ok on no-installed .Net Framework machine , but on installed .Net Framework machine ,it doesn't works.use DEPENDS.exe to find mpr.dll have Error and Warning, no ways at all recently!!! who can give a help? 在2008-04-23,Mike Weiblen [EMAIL PROTECTED] 写道: to remove an unknown from your diagnosis, are you able to install and run the prebuilt win32 binary installer on the target machine? -- mew 2008/4/23 [EMAIL PROTECTED]: I still no ways. is it the reason of opengl32.dll,because use DEPENDS.exe to find opengl32.dll is the root of mpr.dll, does opengl32.dll conflict with mpr.dll? Donlin [EMAIL PROTECTED] 写道: Hi,Neil, Nice receive from you. Yes,it's really the mpr.dll problem.I notice that on all installed .Net Framework cann't run my osg app,on all no-installed .Net Framework can run my osg app freely. It may be that the two mpr.dll is different. is it really the problem of .Net Framework? I have copy all necessary osg dlls. (my osg app is run on internet use .cab including all dlls zipped in it ,it can automantic download dlls,when downlaod mpr.dll,it give notice: cann't copy mpr.dll ,the current mpr.dll is used by system...) not only the file mpr.dll,there are the files commctrl.dll CoreDll.dll ws2_32.dll and ws2help.dll, sometimes the file msjava.dll msvcr80.dll msvcp80.dll and mfc80u.dll show errors while copy. How to do? I still have no ways. who can help? Donlin [EMAIL PROTECTED] 写道: Hi, You've just encountered the wonderful world of Windows. If you look up the mpr.dll problem on the internet, you eventually get to find out that the Depends.exe of windows has problems with late binding dependencies. This is really an issue with Depends, not your programme. The best advice I can give - having spent many an hour trying to resolve this myself - is that you can safely ignore this warning, and any to do with shlapi(?) as well. At run time, the relavent stubs run, and everything is fine. If you application is failing on another machine, it is highly unlikely that these warnings can contribute to tracking down what the problem is. If the app is an osg one, did you copy across all the osg dlls? I usualy forget openthreads myself ;-( Hope this shortens your search. Neil. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org 买房不必东奔西走,上房老大看二手房实景照片 自信源自成熟 全新换代上市 东风雪铁龙新爱丽舍 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Mike Weiblen -- Austin Texas USA -- http://mew.cx/ ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] What's the mpr.dll ?
I still no ways. is it the reason of opengl32.dll,because use DEPENDS.exe to find opengl32.dll is the root of mpr.dll, does opengl32.dll conflict with mpr.dll? Donlin [EMAIL PROTECTED] 写道: Hi,Neil, Nice receive from you. Yes,it's really the mpr.dll problem.I notice that on all installed .Net Framework cann't run my osg app,on all no-installed .Net Framework can run my osg app freely. It may be that the two mpr.dll is different. is it really the problem of .Net Framework? I have copy all necessary osg dlls. (my osg app is run on internet use .cab including all dlls zipped in it ,it can automantic download dlls,when downlaod mpr.dll,it give notice: cann't copy mpr.dll ,the current mpr.dll is used by system...) not only the file mpr.dll,there are the files commctrl.dll CoreDll.dll ws2_32.dll and ws2help.dll, sometimes the file msjava.dll msvcr80.dll msvcp80.dll and mfc80u.dll show errors while copy. How to do? I still have no ways. who can help? Donlin [EMAIL PROTECTED] 写道: Hi, You've just encountered the wonderful world of Windows. If you look up the mpr.dll problem on the internet, you eventually get to find out that the Depends.exe of windows has problems with late binding dependencies. This is really an issue with Depends, not your programme. The best advice I can give - having spent many an hour trying to resolve this myself - is that you can safely ignore this warning, and any to do with shlapi(?) as well. At run time, the relavent stubs run, and everything is fine. If you application is failing on another machine, it is highly unlikely that these warnings can contribute to tracking down what the problem is. If the app is an osg one, did you copy across all the osg dlls? I usualy forget openthreads myself ;-( Hope this shortens your search. Neil. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org 买房不必东奔西走,上房老大看二手房实景照片___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] About setFont() readImageFile() on Internet
Hello,Robert, Very Thanks for your reply. I do the following and it takes affects: // osgDB::FilePathList FilePath; osgDB::convertStringPathIntoFilePathList(C:/WINDOWS/system32,FilePath); osgDB::appendPlatformSpecificResourceFilePaths(FilePath); osgDB::setDataFilePathList(FilePath); // But there appear other issue: How to set osgDB::convertStringPathIntoFilePathList(),(osgDB::setDataFilePathList()), osgText::setFont() and osgDB::readImageFile() accept URLs? I need read data from http. for example: // osgDB::convertStringPathIntoFilePathList(http://www.aaa.com/Data,FilePath); osgDB::appendPlatformSpecificResourceFilePaths(FilePath); osgDB::setDataFilePathList(FilePath); osgText::setFont(http://www.aaa.com/Data/fonts1.ttf;); osgDB::readImageFile(http://www.aaa.com/Data/bbb.tga;) // Could you give help? Thank you. Donlin ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] What's the mpr.dll ?
Hi,Neil, Nice receive from you. Yes,it's really the mpr.dll problem.I notice that on all installed .Net Framework cann't run my osg app,on all no-installed .Net Framework can run my osg app freely. It may be that the two mpr.dll is different. is it really the problem of .Net Framework? I have copy all necessary osg dlls. (my osg app is run on internet use .cab including all dlls zipped in it ,it can automantic download dlls,when downlaod mpr.dll,it give notice: cann't copy mpr.dll ,the current mpr.dll is used by system...) not only the file mpr.dll,there are the files commctrl.dll CoreDll.dll ws2_32.dll and ws2help.dll, sometimes the file msjava.dll msvcr80.dll msvcp80.dll and mfc80u.dll show errors while copy. How to do? I still have no ways. who can help? Donlin [EMAIL PROTECTED] 写道: Hi, You've just encountered the wonderful world of Windows. If you look up the mpr.dll problem on the internet, you eventually get to find out that the Depends.exe of windows has problems with late binding dependencies. This is really an issue with Depends, not your programme. The best advice I can give - having spent many an hour trying to resolve this myself - is that you can safely ignore this warning, and any to do with shlapi(?) as well. At run time, the relavent stubs run, and everything is fine. If you application is failing on another machine, it is highly unlikely that these warnings can contribute to tracking down what the problem is. If the app is an osg one, did you copy across all the osg dlls? I usualy forget openthreads myself ;-( Hope this shortens your search. Neil. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] How to set Fonts file Path?
Hello,all, I use setFont(Fonts//ARIAL.TTF) ,it can take affects on development machine,but after change other machine it can't show the right Fonts,why? (The file ARIAL.TTF is on the both machine C:\WINDOWS\Fonts\ARIAL.TTF) I got a little confuse: - setFont(Fonts/ARIAL.TTF); setFont(Fonts//ARIAL.TTF); setFont(Fonts\\ARIAL.TTF); setFont(C:\WINDOWS\Fonts\ARIAL.TTF); setFont(C:\\WINDOWS\\Fonts\\ARIAL.TTF); setFont(C://WINDOWS//Fonts//ARIAL.TTF); -- Which is correct and should be? Thank you. Donlin___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] What's the mpr.dll ?
Hello, I develop a osg application,it runs right on development machine,but change other machine,it can't. I use DEPENDS.Exe to find the file mpr.dll have problem,it show the error: Warning: At least one module has an unresolved import due to a missing export function in a delay-load dependent module. (Both machine have mpr.dll file,but different file date.) what's the mpr.dll? is there the relationship with the OSG? Thank you. Donlin___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] A simple osgActiveX (Embed OSG viewer into HTML VB.NET) example
Hi, I have downloaded osgActiveX ,I use osgText::text to write text on the screen ,firstly it display the text,but after the model loaded ,the text disappear,what's the reason? could give some help? Thanks. xyc508 在2008-03-25,Brian [EMAIL PROTECTED] 写道: Hi Wang Rui, Thanks for sharing your code. I have been writing a plugin for Firefox using OSG. Does your current version handle URLs or just local files? Brian 在2008-03-18,Wang Rui [EMAIL PROTECTED] 写道: Hello all, The attached .zip file is a very simple project which attempted to embed an OSG viewer into HTML pages and Visual Basic projects. Both are implemented using ActiveX (.OCX) controls. There was a classic project named osgAX which had done much better in a similar way, but it seemed to be discontinued. (And I could not find the source code anymore) I wish to start a new OSG ActiveX project for web browsing. So this naive osgActiveX comes into being. Hope it will help rookies of OSG like me. :) There are only two methods to operate the OSG ActiveX control at present: GetFileName, which provides both a input interface to load 3D/2D files from the local path or a URL address and an output interface to get the current running model file; ResetOSG, which simply reset the attributes of OSG viewer when resizing. Please rename the .zip_ file to .zip (GMail refuse to attach the .ocx files directly, sorry for the inconvenient). Be sure to rebuild the project and use regsvr32.exe to make the ocx file available. The 'osgActiveX' was first distributed on www.osgChina.org. Is it possible to distribute the project on the English website, too? Thanks a lot for criticizing and advising. Wang Rui 中 国 最 强 网 游 --- 网 易 梦 幻 西 游 ,166 万 玩 家 同 时 在 线 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- http://osgscenemaker.googlepages.com ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] A simple osgActiveX (Embed OSG viewer into HTML VB.NET) example
Hi, What's the version of OSG and Virual Studio you are running of osgActiveX? I meet more error while rebuild the project and regsvr32.exe the osgMFCAx.ocx. could give some help.Thank you. DonZin 2006.3.24 在2008-03-18,Wang Rui [EMAIL PROTECTED] 写道: Hello all, The attached .zip file is a very simple project which attempted to embed an OSG viewer into HTML pages and Visual Basic projects. Both are implemented using ActiveX (.OCX) controls. There was a classic project named osgAX which had done much better in a similar way, but it seemed to be discontinued. (And I could not find the source code anymore) I wish to start a new OSG ActiveX project for web browsing. So this naive osgActiveX comes into being. Hope it will help rookies of OSG like me. :) There are only two methods to operate the OSG ActiveX control at present: GetFileName, which provides both a input interface to load 3D/2D files from the local path or a URL address and an output interface to get the current running model file; ResetOSG, which simply reset the attributes of OSG viewer when resizing. Please rename the .zip_ file to .zip (GMail refuse to attach the .ocx files directly, sorry for the inconvenient). Be sure to rebuild the project and use regsvr32.exe to make the ocx file available. The 'osgActiveX' was first distributed on www.osgChina.org. Is it possible to distribute the project on the English website, too? Thanks a lot for criticizing and advising. Wang Rui___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] About osgAX
Hello all Does the current osg 2.3.x support osgAX? if no,why? I heard the current osgAX support osg 0.9.6 only,is it that? if yes,could anyone give a website to download osg 0.9.6? Thanks. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] About osgAX
Hello all Does the current osg 2.3.x support osgAX? if no,why? I heard the current osgAX support osg 0.9.6 only,is it that? if yes,could anyone give a website to download osg 0.9.6? Thanks. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] what's the problem with osgAX
Hello all, what's the problem with osgAX?why http://osgax.vr-c.dk stop? is there the replacement project of osgAX? Thanks.___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] About osgAX
Hi,all, could anyone give a website to download osgAX? Thanks.___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] How to download osg0.9.6
Dear All: Could anyone give a website to download osg0.9.6? Thanks. Appreciate any help and thanks. Regards, Donlin___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] How to view .ive file on Web(use IE)? (xyc508)
Hhello, The current osgax support osg 0.9.6 only, is there the osgax support osg 2.0? 在2007-10-15,Adrian Egli [EMAIL PROTECTED] 写道: Sorry, the plugin produce a reboot on my machine, i guess there is a problem on multithreaded env. /adegli 2007/10/15, Miao [EMAIL PROTECTED] :hello,MichaelGronager make a ActiveX wrapper control .http://osgax.vr-c.dk/Gook luck.- Original Message -From:FreeSouthTo:[EMAIL PROTECTED]: Monday, October 15, 2007 12:40 PMSubject: Re: [osg-users] How to view .ive file on Web(use IE)? (xyc508) How to view .ive file on Web(use IE)? (xyc508) Hello,all Could someone tell me,How to view .ive file on Web(use IE)? Thanks Maybe you can try some components like ActiveX~~ FreeSouth 把爱心注入牛奶,共同凝聚这份力量 快来参加蒙牛免费赠奶爱心行动 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org -- Adrian Egli___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] How to view .ive file on Web(use IE)?
Hello,all Could someone tell me,How to view .ive file on Web(use IE)? Thanks___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] About osgAL
Hello,all when I compile osgAL with osg2.0,there is an error:can not convert osg::Matrixd from osg::RefMatrix,what's the reason?could someone tell me?Thanks.___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] About osgAL
I compiled osgAL v040 with osg2.0 in SoundRoot.cpp of line 83,the error show. where can i get osgAL new version 51? 在2007-08-02,Anders Backman [EMAIL PROTECTED] 写道: I would appreciate a little more information... what line? Which file? I just recompiled osgAL (svn version 51) with osg (yesterday svn version) and it compiles just fine. On the other hand, I do get some problems due to the update to using osgViewer that I have to look into. /Anders On 8/2/07, xyc508 [EMAIL PROTECTED] wrote: Hello,all when I compile osgAL with osg2.0,there is an error:can not convert osg::Matrixd from osg::RefMatrix,what's the reason?could someone tell me?Thanks.___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org