Re: [osg-users] Callback when loading nodes in the database pager

2008-12-19 Thread Maciej Krol
Hi Ralf, Christophe

We use ReadFileCallback to modify requested nodes from database pager. It
works fine, but make sure Your code is thread safe.

Regards,
Maciej

2008/12/18 christophe loustaunau christophe.loustau...@gmail.com

 Hi Ralf,

 look at ReadFileCallback in the example osgCallBack, it may be what you
 wan't.

 Regards.

 On Thu, Dec 18, 2008 at 2:20 PM, Ralf Stokholm alfma...@arenalogic.comwrote:

 Hi List

 Is it possible to attach a callback to handle/modify loaded nodes in the
 database thread?

 Background:

 We are using VPB generatet terrain database in a delta3d application, to
 get the terrain mesh into our simulation we are using a cull visitor which
 takes care of loading loading and removing collision meshes from the physics
 engine when the accociatet node is generatet and removed.

 Even though this approach works well, it is rather slow and it annoys me
 that I have to dublikate bookkeeping which must already be implementet in
 the databasepager. I would also like to put the work in the database thread
 when possible.

 Is there any callbacks or similar for plugging in this code at the moment?

 Brgs.

 Ralf Stokholm.
 www.arenalogic.com

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 --
 Christophe Loustaunau.

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-- 
Regards,
Maciej Krol
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Re: [osg-users] Callback when loading nodes in the database pager

2008-12-19 Thread Ralf Stokholm
Hi Both

Thanks for the hints, ReadFileCallback defenatly seams like it would solve
most of my problem.

How do I determine if the file loaded was part of my terrain or another
specifik pagedLod dataset, and as such should be handled in the
filecallback?

Brgs.

Ralf Stokholm

2008/12/19 Maciej Krol mack...@gmail.com

 Hi Ralf, Christophe

 We use ReadFileCallback to modify requested nodes from database pager. It
 works fine, but make sure Your code is thread safe.

 Regards,
 Maciej

 2008/12/18 christophe loustaunau christophe.loustau...@gmail.com

 Hi Ralf,

 look at ReadFileCallback in the example osgCallBack, it may be what you
 wan't.

 Regards.

   On Thu, Dec 18, 2008 at 2:20 PM, Ralf Stokholm alfma...@arenalogic.com
  wrote:

   Hi List

 Is it possible to attach a callback to handle/modify loaded nodes in the
 database thread?

 Background:

 We are using VPB generatet terrain database in a delta3d application, to
 get the terrain mesh into our simulation we are using a cull visitor which
 takes care of loading loading and removing collision meshes from the physics
 engine when the accociatet node is generatet and removed.

 Even though this approach works well, it is rather slow and it annoys me
 that I have to dublikate bookkeeping which must already be implementet in
 the databasepager. I would also like to put the work in the database thread
 when possible.

 Is there any callbacks or similar for plugging in this code at the
 moment?

 Brgs.

 Ralf Stokholm.
 www.arenalogic.com

 ___
 osg-users mailing list
 osg-users@lists.openscenegraph.org
 http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org




 --
 Christophe Loustaunau.

 ___
 osg-users mailing list
 osg-users@lists.openscenegraph.org
 http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org




 --
 Regards,
 Maciej Krol

 ___
 osg-users mailing list
 osg-users@lists.openscenegraph.org
 http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org


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Re: [osg-users] Callback when loading nodes in the database pager

2008-12-18 Thread christophe loustaunau
Hi Ralf,

look at ReadFileCallback in the example osgCallBack, it may be what you
wan't.

Regards.

On Thu, Dec 18, 2008 at 2:20 PM, Ralf Stokholm alfma...@arenalogic.comwrote:

 Hi List

 Is it possible to attach a callback to handle/modify loaded nodes in the
 database thread?

 Background:

 We are using VPB generatet terrain database in a delta3d application, to
 get the terrain mesh into our simulation we are using a cull visitor which
 takes care of loading loading and removing collision meshes from the physics
 engine when the accociatet node is generatet and removed.

 Even though this approach works well, it is rather slow and it annoys me
 that I have to dublikate bookkeeping which must already be implementet in
 the databasepager. I would also like to put the work in the database thread
 when possible.

 Is there any callbacks or similar for plugging in this code at the moment?

 Brgs.

 Ralf Stokholm.
 www.arenalogic.com

 ___
 osg-users mailing list
 osg-users@lists.openscenegraph.org
 http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org




-- 
Christophe Loustaunau.
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