Re: [osg-users] [ANN] 3rdParty Package released for Visual Studio 2013 RTM (v120)

2014-03-04 Thread Brandon Hamm
Torben,

Perhaps I'm missing something (please correct me if I am), but I think the nv* 
lib files are missing from the full package on your website.  If they are 
missing, would there be anyway for you to patch 7z file to include them?

Thanks a bunch for putting these together - they're a **HUGE** help.

Best regards,
Brandon

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Re: [osg-users] [ANN] 3rdParty Package released for Visual Studio 2013 RTM (v120)

2013-11-24 Thread Torben Dannhauer
Terry,

Thank you for your clarification!

My currently knowledge (which might be false) is that you can choose the target 
system by a) using another SDK to compile and use libs compatible to XP, and b) 
by defining the subsystem version for the linker.
This modified linking affects two things: The subsystem is noted in the 
executable and can be edited with ORCA afaik. Additionally it changes the way 
how it is linked. A manually patched exe might work on XP or not, depending on 
the linker whether it used one of the new API calls or not.

To avoid all this caveats (and because the package contains also executables), 
I decided to mark it as non-XP.

I have still some customers using XP, but I admit I'm pushing torwards Win 7. 
In my opinion is Win7 a worthy successor of XP and I try to phase out all the 
XP support hooks - in particular since it is only supported until April 2014.

Best regards,
Torben

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Re: [osg-users] [ANN] 3rdParty Package released for Visual Studio 2013 RTM (v120)

2013-11-24 Thread Terry Welsh
 To avoid all this caveats (and because the package contains also 
 executables), I decided to mark it as non-XP.

Sounds reasonable. I didn't try your executables in XP, but they
should not work. It might still be a good idea to note on the
downloads page that the libs still work for XP in case someone needs a
newer version of a lib for whatever reason.

 I have still some customers using XP, but I admit I'm pushing torwards Win 7. 
 In my opinion is Win7 a worthy successor of XP and I try to phase out all the 
 XP support hooks - in particular since it is only supported until April 2014.

Win 7 is decent, but I still think Microsoft hasn't made an OS better
than XP :P Anyway, I'm making a game which needs to run as many places
as possible, and XP still has a third of the desktop OS market share.
(Although, people probably don't have many good graphics cards on
their old XP machines.)
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www.reallyslick.com
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Re: [osg-users] [ANN] 3rdParty Package released for Visual Studio 2013 RTM (v120)

2013-11-24 Thread Torben Dannhauer
Terry,

you are right, I'll add it.

Thanks,
Torben

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Re: [osg-users] [ANN] 3rdParty Package released for Visual Studio 2013 RTM (v120)

2013-11-23 Thread dimi christop
thanks Torben



On Saturday, November 23, 2013 1:00 AM, Torben Dannhauer 
tor...@dannhauer.info wrote:
 
Hello dear OSG-community,

Sorry again for my long absence:
PhD finished: check
Married: check
- now it's time to dive into OSG again :)

As Visual Studio 2012 's C++ compiler is even after Update 4 quite buggy, I 
switchted to VS2013 asap, since there are (at least) my annoying VC bugs fixed 
by MS.

Therefore I am pleased to present my precompiled 3rdParty Packages for Visual 
Studio 2013 :)

As always, I compiled the libraries in 32 and 64 bit and used platform toolset 
v120, the default of VS2013. It is not compatible with Windows XP, please use 
Windows Vista and above for this package.

The precompiled 3rdParty package is provided in 2 flavors again: small and 
full. 
The small one contains the (in my opinion) most common dependencies, the full 
package contains some additional. For a list of content and further details, 
please visit http://www.osgvisual.org/projects/osgvisual/wiki/Downloads .

You can download it at 
http://www.openscenegraph.org/index.php/download-section/dependencies
or directly at http://www.osgvisual.org/projects/osgvisual/wiki/Downloads .

Currently only the small package is finished and tested, I hope to provide the 
full package in the end of November, but who knows..

If you have further questions or bug reports, please contact me.

Best regards,
Torben

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Re: [osg-users] [ANN] 3rdParty Package released for Visual Studio 2013 RTM (v120)

2013-11-23 Thread Jan Ciger
On Sat, Nov 23, 2013 at 12:01 AM, Torben Dannhauer tor...@dannhauer.infowrote:

 Sorry again for my long absence:
 PhD finished: check
 Married: check


Hehe, congrats!

J.
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Re: [osg-users] [ANN] 3rdParty Package released for Visual Studio 2013 RTM (v120)

2013-11-23 Thread Torben Dannhauer
:) thanks!

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Re: [osg-users] [ANN] 3rdParty Package released for Visual Studio 2013 RTM (v120)

2013-11-23 Thread Torben Dannhauer
Hi,

Today I finished also the full package. It is already uploaded and linked in 
the OSG download page.


Best regards,
Torben

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Re: [osg-users] [ANN] 3rdParty Package released for Visual Studio 2013 RTM (v120)

2013-11-23 Thread Terry Welsh
Torben, congratulations and thank you. These libs are a big help.
After reading your email I'm glad I skipped VS2012.

Just to clarify one thing, you can use these new vs120 libs with
Windows XP. I just compiled my game and all its dependencies on VS2013
on Windows 8.1. The dependencies are all compiled as-is with Platform
Toolset vs120. Only the executable needed to be compiled with
vs120_xp. I'm using your libpng, zlib, and freetype, which all get
statically compiled into OSG .dlls. This new build runs on my old XP
machine.

I don't know why only the executable needs to be compiled with
vs120_xp. If anyone knows where to read an explanation, I would like
to see it. The closest thing I found is this:
http://software.intel.com/en-us/articles/linking-applications-using-visual-studio-2012-to-run-on-windows-xp
--
Terry Welsh
www.reallyslick.com


 Hello dear OSG-community,

 Sorry again for my long absence:
 PhD finished: check
 Married: check
 - now it's time to dive into OSG again :)

 As Visual Studio 2012 's C++ compiler is even after Update 4 quite buggy, I 
 switchted to VS2013 asap, since there are (at least) my annoying VC bugs 
 fixed by MS.

 Therefore I am pleased to present my precompiled 3rdParty Packages for Visual 
 Studio 2013 :)

 As always, I compiled the libraries in 32 and 64 bit and used platform 
 toolset v120, the default of VS2013. It is not compatible with Windows XP, 
 please use Windows Vista and above for this package.

 The precompiled 3rdParty package is provided in 2 flavors again: small and 
 full.
 The small one contains the (in my opinion) most common dependencies, the full 
 package contains some additional. For a list of content and further details, 
 please visit http://www.osgvisual.org/projects/osgvisual/wiki/Downloads .

 You can download it at 
 http://www.openscenegraph.org/index.php/download-section/dependencies
 or directly at http://www.osgvisual.org/projects/osgvisual/wiki/Downloads .

 Currently only the small package is finished and tested, I hope to provide 
 the full package in the end of November, but who knows..

 If you have further questions or bug reports, please contact me.

 Best regards,
 Torben

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Re: [osg-users] [ANN] 3rdParty Package released for Visual Studio 2013 RTM (v120)

2013-11-23 Thread webmaster
Hehe,Only!

  Regards zhuwan

  11,24,2013


 -原始邮件-
 发件人: Torben Dannhauer tor...@dannhauer.info
 发送时间: 2013-11-23 7:01:04
 收件人: osg-users@lists.openscenegraph.org
 抄送: 
 主题: [osg-users] [ANN] 3rdParty Package released for Visual Studio 2013 RTM 
 (v120)
 
 Hello dear OSG-community,
 
 Sorry again for my long absence:
 PhD finished: check
 Married: check
  - now it's time to dive into OSG again :)
 
 As Visual Studio 2012 's C++ compiler is even after Update 4 quite buggy, I 
 switchted to VS2013 asap, since there are (at least) my annoying VC bugs 
 fixed by MS.
 
 Therefore I am pleased to present my precompiled 3rdParty Packages for Visual 
 Studio 2013 :)
 
 As always, I compiled the libraries in 32 and 64 bit and used platform 
 toolset v120, the default of VS2013. It is not compatible with Windows XP, 
 please use Windows Vista and above for this package.
 
 The precompiled 3rdParty package is provided in 2 flavors again: small and 
 full. 
 The small one contains the (in my opinion) most common dependencies, the full 
 package contains some additional. For a list of content and further details, 
 please visit http://www.osgvisual.org/projects/osgvisual/wiki/Downloads .
 
 You can download it at 
 http://www.openscenegraph.org/index.php/download-section/dependencies
 or directly at http://www.osgvisual.org/projects/osgvisual/wiki/Downloads .
 
 Currently only the small package is finished and tested, I hope to provide 
 the full package in the end of November, but who knows..
 
 If you have further questions or bug reports, please contact me.
 
 Best regards,
 Torben
 
 --
 Read this topic online here:
 http://forum.openscenegraph.org/viewtopic.php?p=57413#57413
 
 
 
 
 
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[osg-users] [ANN] 3rdParty Package released for Visual Studio 2013 RTM (v120)

2013-11-22 Thread Torben Dannhauer
Hello dear OSG-community,

Sorry again for my long absence:
PhD finished: check
Married: check
 - now it's time to dive into OSG again :)

As Visual Studio 2012 's C++ compiler is even after Update 4 quite buggy, I 
switchted to VS2013 asap, since there are (at least) my annoying VC bugs fixed 
by MS.

Therefore I am pleased to present my precompiled 3rdParty Packages for Visual 
Studio 2013 :)

As always, I compiled the libraries in 32 and 64 bit and used platform toolset 
v120, the default of VS2013. It is not compatible with Windows XP, please use 
Windows Vista and above for this package.

The precompiled 3rdParty package is provided in 2 flavors again: small and 
full. 
The small one contains the (in my opinion) most common dependencies, the full 
package contains some additional. For a list of content and further details, 
please visit http://www.osgvisual.org/projects/osgvisual/wiki/Downloads .

You can download it at 
http://www.openscenegraph.org/index.php/download-section/dependencies
or directly at http://www.osgvisual.org/projects/osgvisual/wiki/Downloads .

Currently only the small package is finished and tested, I hope to provide the 
full package in the end of November, but who knows..

If you have further questions or bug reports, please contact me.

Best regards,
Torben

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http://forum.openscenegraph.org/viewtopic.php?p=57413#57413





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