Re: [osg-users] [osg-submissions] View Dependent Shadow maps(LispSM)

2008-10-01 Thread Wojciech Lewandowski
OpenSceneGraph (3D) To: OpenSceneGraph Users Sent: Tuesday, September 30, 2008 10:17 PM Subject: Re: [osg-users] [osg-submissions] View Dependent Shadow maps(LispSM) Hi Wojtek, i didn't get the time slot to test the lighting and the other maps again. but if we assume, that we

Re: [osg-users] [osg-submissions] View Dependent Shadow maps(LispSM)

2008-10-01 Thread Jean-Sébastien Guay
Hello Wojtek, Adrian, Lets imagine following case: suppose that such the same light will get used by lighting and shadow computation. It may bring some discrepancies if happens to be preceded by some trransformation. When used with lighting it will be premultiplied by inverse model view but

Re: [osg-users] [osg-submissions] View Dependent Shadow maps(LispSM)

2008-09-30 Thread Wojciech Lewandowski
- Original Message - From: Wojciech Lewandowski To: OpenSceneGraph Users Sent: Monday, September 29, 2008 10:32 PM Subject: Re: [osg-users] [osg-submissions] View Dependent Shadow maps(LispSM) Hi Adrian, I will check it. Hopefully tomorrow (tuesday) Maybe I will be able to find what

Re: [osg-users] [osg-submissions] View Dependent Shadow maps(LispSM)

2008-09-30 Thread Adrian Egli OpenSceneGraph (3D)
- *From:* Wojciech Lewandowski [EMAIL PROTECTED] *To:* OpenSceneGraph Users osg-users@lists.openscenegraph.org *Sent:* Monday, September 29, 2008 10:32 PM *Subject:* Re: [osg-users] [osg-submissions] View Dependent Shadow maps(LispSM) Hi Adrian, I will check it. Hopefully tomorrow

Re: [osg-users] [osg-submissions] View Dependent Shadow maps(LispSM)

2008-09-29 Thread Wojciech Lewandowski
6:52 PM To: OpenSceneGraph Users Subject: Re: [osg-users] [osg-submissions] View Dependent Shadow maps(LispSM) I don't have any shadow, my scene look similar to the osgshadow one. but i have a strange behaviour. pseudo code: osg::Group g osg::Lightsource s; shadowed-addchild(s

Re: [osg-users] [osg-submissions] View Dependent Shadow maps (LispSM)

2008-09-27 Thread Adrian Egli OpenSceneGraph (3D)
: [osg-users] [osg-submissions] View Dependent Shadow maps (LispSM) Thanks, it doesn't solve my problem. i will have a look into the code as soon as i have some time left adrian 2008/9/24 Wojciech Lewandowski [EMAIL PROTECTED] Thank You, Adrian Lispsm classes derive all methods from

Re: [osg-users] [osg-submissions] View Dependent Shadow maps (LispSM)

2008-09-24 Thread Adrian Egli OpenSceneGraph (3D)
-submissions] View Dependent Shadow maps (LispSM) Sorry, answered to wrong list but here i am right :-) Hi all, great algorithm. i have just one question. my scene has a lof of lighs, but only one should cast shadows. so would it be possible to add a method like in parallel splitted shadow map

Re: [osg-users] [osg-submissions] View Dependent Shadow maps (LispSM)

2008-09-24 Thread Wojciech Lewandowski
, 2008 10:17 AM Subject: Re: [osg-users] [osg-submissions] View Dependent Shadow maps (LispSM) Thanks, it doesn't solve my problem. i will have a look into the code as soon as i have some time left adrian 2008/9/24 Wojciech Lewandowski [EMAIL PROTECTED] Thank You, Adrian

Re: [osg-users] [osg-submissions] View Dependent Shadow maps ( LispSM)

2008-09-23 Thread Adrian Egli OpenSceneGraph (3D)
Sorry, answered to wrong list but here i am right :-) Hi all, great algorithm. i have just one question. my scene has a lof of lighs, but only one should cast shadows. so would it be possible to add a method like in parallel splitted shadow map to tell the algorithm witch light it should be

Re: [osg-users] [osg-submissions] View Dependent Shadow maps (LispSM)

2008-09-23 Thread Wojciech Lewandowski
(3D) Sent: Tuesday, September 23, 2008 10:46 PM To: OpenSceneGraph Users Subject: Re: [osg-users] [osg-submissions] View Dependent Shadow maps (LispSM) Sorry, answered to wrong list but here i am right :-) Hi all, great algorithm. i have just one question. my scene has a lof of lighs