Hi,
OK Great thanks! I'll give it a try.
Cheers,
Sami
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Hello Sami,
This should be corrected by this just posted submission:
*file lib3ds_material.c*
*
*
static void
initialize_texture_map(Lib3dsTextureMap *map) {
*map-flags = 0x00;*
map-percent = 1.0f;
map-scale[0] = 1.0f;
map-scale[1] = 1.0f;
}
Regards
Joan Abadie
2011/5/16 Sami
Hi,
I have been investigating the problem a bit and i thought i'd clarify it a
little bit just in case someone with a little more knowledge might get
interested :)
I have been using Blender to create 3ds files and then importing them to osg
using the importer. I have been creating the
Hi,
I updated the OSG from 2.8.0 to 2.8.4 and ran into an interesting problem. The
textures in my geometries (imported 3ds files) that have a repeating pattern
are shown only once. So that when i have a ground with a repeating texture grid
it looks like a cross with the texture once in the
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