Re: [osg-users] [osgPlugins] FBX only Black Texture shown
I managed to do it another way. when loading the Model override its Diffuse colour and Ambient colour to White and everything works fine. Cheers, Michael -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=54207#54207 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [osgPlugins] FBX only Black Texture shown
Hi, I fixed the issue by importing the Models in 3ds Max and there i changed the diffuse Color from black to white and everything works. But what do i do when i don't own such a software and just buy some Models. Thank you! Cheers, Michael -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=53488#53488 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
[osg-users] [osgPlugins] FBX only Black Texture shown
Hi, i am new to this, so bear with me. The Problem i encountered is: after exporting from 3Ds Max to .fbx i could easily open the .fbx file with MotionBuilder on the same Pc. But if i try looking at the Model with the osganimationviewer on a Linux system, i can see the Animations but the Model is Black without Texture. So far, i tried: export with embedded Media export with ascii and then change the .tga locations with Texteditor but the Model remains black. What is it that i forgot? Thank you! Cheers, Michael -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=53158#53158 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [osgPlugins] FBX only Black Texture shown
Hi it can be down to your osg build dont have tga plugin, or some materials that osg fbx plugin dont know how to interpret correctly. You can convert your model to .osg or .osgt and check if there are textures etc. IIRC current osg fbx plugin have support for diffuse, reflection, opacity, self-illumination maps Cheers. 25.03.2013, 15:39, Michael Borst mich...@jborst.de: Hi, i am new to this, so bear with me. The Problem i encountered is: after exporting from 3Ds Max to .fbx i could easily open the .fbx file with MotionBuilder on the same Pc. But if i try looking at the Model with the osganimationviewer on a Linux system, i can see the Animations but the Model is Black without Texture. So far, i tried: export with embedded Media export with ascii and then change the .tga locations with Texteditor but the Model remains black. What is it that i forgot? Thank you! Cheers, Michael -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=53158#53158 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
Re: [osg-users] [osgPlugins] FBX only Black Texture shown
Hello Michael, I have exactly the same problem with some fbx files. Unfortunately this seems to be related to the fbx importer not evaluating the texture-material mixing correctly. The problem is that the diffuse color indeed is black and the texture is not applied as decal. I've tried to fix this but with no luck, as I don't have too much experience with the fbx format. Maybe the author of the FBX plugin can drop a line regarding the proposed fix. cheers Sebastian Hi, i am new to this, so bear with me. The Problem i encountered is: after exporting from 3Ds Max to .fbx i could easily open the .fbx file with MotionBuilder on the same Pc. But if i try looking at the Model with the osganimationviewer on a Linux system, i can see the Animations but the Model is Black without Texture. So far, i tried: export with embedded Media export with ascii and then change the .tga locations with Texteditor but the Model remains black. What is it that i forgot? Thank you! Cheers, Michael -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=53158#53158 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org