/MXDEC
Sent: Thursday, 12 January 2012 6:20 AM
To: osg-users@lists.openscenegraph.org
Subject: Re: [osg-users] [vpb] Large VPB Database build fails without
I agree with Torben here.
There is no usage of texture or images anywhere in this problem. Only
elevation data is being fed to vpbmaster when
Hi Brad,
that would be great!
Thank you!
Cheers,
Torben
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=44764#44764
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[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of
Christiansen, Brad
Sent: Thursday, January 12, 2012 1:05 AM
To: OpenSceneGraph Users
Subject: Re: [osg-users] [vpb] Large VPB Database build fails without
Hi,
Just to let you know, I regulary build DEM only data sets
Hi,
I use SRTM full dataset and some hires inlays from
http://www.viewfinderpanoramas.org/dem3.html (1arcs Alps and north europe data)
and a commercial hi-res inlay.
this data is according to gdalinfo correct, and it could be build with an
overlay texture, but as apure DEM model it failed.
Hi Shayne,
On 10 January 2012 23:37, Shayne Tueller shayne.tuel...@hill.af.mil wrote:
Just a followup on this problem...
If I run osgdem directly on the dted files, things build just fine.
If I run vpbmaster on exactly the same dted files, it blows up with the error
no destination graph
Hi Robert,
this issues seems to be independent from reprojection aspects:
it occurs as soon as a database setup contains DEM data wich is not covered
with texture data.
All data is reprojected in the corrected way.
Regarding the latter I am sure because I used exactly the same data later on
11, 2012 6:01 AM
To: osg-users@lists.openscenegraph.org
Subject: Re: [osg-users] [vpb] Large VPB Database build fails without
Hi Robert,
this issues seems to be independent from reprojection aspects:
it occurs as soon as a database setup contains DEM data wich is not
covered with texture data.
All
Just a followup on this problem...
If I run osgdem directly on the dted files, things build just fine.
If I run vpbmaster on exactly the same dted files, it blows up with the error
no destination graph built, cannot proceed with build in one of the tasks.
It's not clear to me why osgdem works
Hi Shayne,
Yesterday me large database finished after more then one month precessing on 12
threads. Maybe we can now fix this issue.
It's interesting that osgdem can build the identical database without errors!
I'll try to recreate the problem in a small DB in the next week.
Thank you!
Hi Robert,
I ran the task file manually and the output is bassically the same as I listed
already:
Code:
0.018: Adding terrainTile
0.296: getTaskName(5,32,5) no nest, 6 12
0.296: DataSet::_run() 6 12
1.084: started DataSet::createDestination(13)
1.110:
Hi Torben,
There really isn't enough info in the log file to know what exactly is
going on. Could be that this region is empty?
One thing you could try is upping the OSG_NOTIFY_LEVEL to DEBUG and
then running osgdem with the task file and then seeing if this reveals
anything.
Robert.
On Wed,
...@lists.openscenegraph.org
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Torben
Dannhauer
Sent: Sunday, October 09, 2011 5:12 AM
To: osg-users@lists.openscenegraph.org
Subject: [osg-users] [vpb] Large VPB Database build fails without
Hi,
I try to build a database with DEM but without
Hi Shayne,
thanks for your feedback!
In my case it's also definitly no my machine. Currently it builds a database
with a bluemarbleNG texture as workaround and that build is scheduled for
another two days. Then I can go on chasing the bug with roberts/your? help.
I also added a single output
...
Regards,
-Shayne
-Original Message-
From: osg-users-boun...@lists.openscenegraph.org
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Torben
Dannhauer
Sent: Tuesday, October 11, 2011 1:41 PM
To: osg-users@lists.openscenegraph.org
Subject: Re: [osg-users] [vpb] Large VPB
Hi Torben,
You'll need to track down which tasks have failed and then look at the
associated log output for that task to see what might have gone wrong.
Robert.
On Sun, Oct 9, 2011 at 12:12 PM, Torben Dannhauer tor...@dannhauer.info wrote:
Hi,
I try to build a database with DEM but without
Hi Robert,
I already did this and posted the output.
Here is die log file again:
[code]
0.129: Adding terrainTile
5.253: getTaskName(5,33,0) no nest, 6 12
5.253: DataSet::_run() 6 12
17.588 : started DataSet::createDestination(13)
17.637 : Time for
Hi,
I try to build a database with DEM but without textures.
After 317 tasks it fails and has still 1595182 tasks pending. After the fail it
blacklists the one machine and so finishes the run.
The log file of one of these tasks is the following:
Code:
0.129: Adding terrainTile
5.253
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